2025-01-04 23:00:19 +08:00

30 lines
693 B
Lua

---@class WB_CameraCap_C:UUserWidget
---@field Image_0 UImage
--Edit Below--
local WB_CameraCap = { bInitDoOnce = false; };
---@type BP_ItemCapture_C
WB_CameraCap.ItemCaptureActor = nil;
function WB_CameraCap:Construct()
-- 查找
UGCEventSystem.AddListener(EventTypes.ClientAlready, self.OnClientAlready, self)
end
function WB_CameraCap:OnClientAlready()
-- 加载
UE.FindActorsByClass()
self.ItemCaptureActor = UE.SpawnActor(ObjectPath.BP_ItemCapture)
if UE.IsValid(self.ItemCaptureActor) then
self.ItemCaptureActor:CaptureSceneByMeshPath();
end
end
-- function WB_CameraCap:Tick(MyGeometry, InDeltaTime)
-- end
-- function WB_CameraCap:Destruct()
-- end
return WB_CameraCap;