37 lines
649 B
Lua
37 lines
649 B
Lua
---@class BP_StaticFloor_C:AActor
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---@field StaticMesh UStaticMeshComponent
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---@field DefaultSceneRoot USceneComponent
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--Edit Below--
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local BP_StaticFloor = {};
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--[[
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function BP_StaticFloor:ReceiveBeginPlay()
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self.SuperClass.ReceiveBeginPlay(self);
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end
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--]]
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--[[
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function BP_StaticFloor:ReceiveTick(DeltaTime)
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self.SuperClass.ReceiveTick(self, DeltaTime);
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end
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--]]
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--[[
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function BP_StaticFloor:ReceiveEndPlay()
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self.SuperClass.ReceiveEndPlay(self);
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end
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--]]
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--[[
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function BP_StaticFloor:GetReplicatedProperties()
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return
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end
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--]]
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--[[
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function BP_StaticFloor:GetAvailableServerRPCs()
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return
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end
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--]]
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return BP_StaticFloor; |