28 lines
1.2 KiB
Lua
28 lines
1.2 KiB
Lua
TestTool = {};
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function TestTool:Test_UE_Props()
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UGCLogSystem.Log("[TestTool:Test_UE_Props] UE_BUILD_DEVELOPMENT = %s", tostring(UE_BUILD_DEVELOPMENT))
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UGCLogSystem.Log("[TestTool:Test_UE_Props] UE_BUILD_SHIPPING = %s", tostring(UE_BUILD_SHIPPING))
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UGCLogSystem.Log("[TestTool:Test_UE_Props] UE_BUILD_SHIPPING_DEV = %s", tostring(UE_BUILD_SHIPPING_DEV))
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UGCLogSystem.Log("[TestTool:Test_UE_Props] UE_BUILD_SHIPPING_WITH_EDITOR = %s", tostring(UE_BUILD_SHIPPING_WITH_EDITOR))
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UGCLogSystem.Log("[TestTool:Test_UE_Props] UE_BUILD_DEVELOPMENT = %s", tostring(UE_BUILD_DEVELOPMENT))
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UGCLogSystem.Log("[TestTool:Test_UE_Props] PLATFORM_WINDOWS = %s", tostring(PLATFORM_WINDOWS))
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UGCLogSystem.Log("[TestTool:Test_UE_Props] UE_EDITOR = %s", tostring(UE_EDITOR))
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UGCLogSystem.Log("[TestTool:Test_UE_Props] WITH_EDITOR = %s", tostring(WITH_EDITOR))
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UGCLogSystem.Log("[TestTool:Test_UE_Props] WITH_UGC_EDITOR = %s", tostring(WITH_UGC_EDITOR))
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end
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--function TestTool:Test_UE_Props_Tick()
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-- GlobalTickTool:AddTick(self, function(o, dt, st)
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-- o:Test_UE_Props();
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-- end, 0.3);
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--end
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--function TestTool:LogVersion()
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-- print(string.format('[TestTool:LogVersion] Version = %s', _VERSION));
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--end
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--function TestTool:Test_GameFrontendHUD()
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--end
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