2025-01-04 23:00:19 +08:00

38 lines
725 B
Lua

---@class BP_SettlementPodium_C:AActor
---@field Capsule UCapsuleComponent
---@field PodiumMesh UStaticMeshComponent
---@field DefaultSceneRoot USceneComponent
--Edit Below--
local BP_SettlementPodium = {};
--[[
function BP_SettlementPodium:ReceiveBeginPlay()
self.SuperClass.ReceiveBeginPlay(self);
end
--]]
--[[
function BP_SettlementPodium:ReceiveTick(DeltaTime)
self.SuperClass.ReceiveTick(self, DeltaTime);
end
--]]
--[[
function BP_SettlementPodium:ReceiveEndPlay()
self.SuperClass.ReceiveEndPlay(self);
end
--]]
--[[
function BP_SettlementPodium:GetReplicatedProperties()
return
end
--]]
--[[
function BP_SettlementPodium:GetAvailableServerRPCs()
return
end
--]]
return BP_SettlementPodium;