UGCProjects/SoloKing/Script/UI/SelectWeapons/Child/WB_SelectWeaponDefenceItem.lua
2025-01-04 23:00:19 +08:00

34 lines
800 B
Lua

---@class WB_SelectWeaponDefenceItem_C:UUserWidget
---@field Image_PartIcon UImage
--Edit Below--
local WB_SelectWeaponDefenceItem = { bInitDoOnce = false; };
WB_SelectWeaponDefenceItem.ItemId = 0;
--[==[ Construct
function WB_SelectWeaponDefenceItem:Construct()
end
-- Construct ]==]
-- function WB_SelectWeaponDefenceItem:Tick(MyGeometry, InDeltaTime)
-- end
-- function WB_SelectWeaponDefenceItem:Destruct()
-- end
function WB_SelectWeaponDefenceItem:SetItemId(InItemId)
self.ItemId = InItemId;
local Info = UGCItemSystem.GetItemData(InItemId);
UE.AsyncLoadObject(Info.ItemSmallIcon_n, function(TargetObject)
self.Image_PartIcon:SetBrushFromTexture(TargetObject);
end)
end
function WB_SelectWeaponDefenceItem:GetItemId()
return self.ItemId;
end
return WB_SelectWeaponDefenceItem;