35 lines
685 B
Lua
35 lines
685 B
Lua
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---@class BP_Move_Elevator_C:BP_MoveBase_C
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--Edit Below--
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local MoveBase = require('Script.Blueprint.SceneObj.Move.BP_MoveBase')
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local BP_Move_Elevator = MoveBase:new();
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function BP_Move_Elevator:ReceiveBeginPlay()
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self.SuperClass.ReceiveBeginPlay(self);
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self:LuaInit();
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end
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--[[
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function BP_Move_Elevator:ReceiveTick(DeltaTime)
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self.SuperClass.ReceiveTick(self, DeltaTime);
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end
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--]]
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function BP_Move_Elevator:ReceiveEndPlay()
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MoveBase = nil;
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self.SuperClass.ReceiveEndPlay(self);
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end
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--[[
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function BP_Move_Elevator:GetReplicatedProperties()
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return
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end
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--]]
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--[[
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function BP_Move_Elevator:GetAvailableServerRPCs()
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return
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end
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--]]
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return BP_Move_Elevator;
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