41 lines
1.7 KiB
Lua
41 lines
1.7 KiB
Lua
|
local SimpleSkillTask = require("Script.SimpleSkill.Task.SimpleSkillTask")
|
||
|
local SimpleSkillTask_Puncture = LuaClass("SimpleSkillTask_Puncture", SimpleSkillTask)
|
||
|
|
||
|
SimpleSkillTask_Puncture.AdditionDamageRateTable = {1.5, 2.5, 3.5, 5.0}
|
||
|
SimpleSkillTask_Puncture.StunDurationTable = {2, 2.2, 2.5, 3}
|
||
|
SimpleSkillTask_Puncture.CurDamageRate = 0.0
|
||
|
SimpleSkillTask_Puncture.CurStunDuration = 0.0
|
||
|
|
||
|
function SimpleSkillTask_Puncture:ctor(OwnerSkill)
|
||
|
SimpleSkillTask_Puncture.super.ctor(self, OwnerSkill)
|
||
|
end
|
||
|
|
||
|
function SimpleSkillTask_Puncture:InitTaskFromData(TaskData, CasterPawn)
|
||
|
SimpleSkillTask.InitTaskFromData(self, TaskData, CasterPawn)
|
||
|
|
||
|
self.TaskName = "Puncture"
|
||
|
end
|
||
|
|
||
|
function SimpleSkillTask_Puncture:UpdateSkillLevel(NewSkillLevel)
|
||
|
SimpleSkillTask.UpdateSkillLevel(self, NewSkillLevel)
|
||
|
|
||
|
self.CurDamageRate = self.AdditionDamageRateTable[self.SkillLevel]
|
||
|
self.CurStunDuration = self.StunDurationTable[self.SkillLevel]
|
||
|
end
|
||
|
|
||
|
function SimpleSkillTask_Puncture:ActivateTask()
|
||
|
SimpleSkillTask.ActivateTask(self)
|
||
|
|
||
|
self:EnableSkillEffect(self.CasterPawn, nil, EEffectSpawnLocationType.Bottom)
|
||
|
local Base_Attack = UGCGameSystem.GetPlayerStateByPlayerKey(self.CasterPawn.PlayerKey).Attributes[AttributeType.Base].Base_Attack
|
||
|
local DamageAmount = 150 + Base_Attack * self.CurDamageRate
|
||
|
local EventInstigator = UGCGameSystem.GetPlayerControllerByPlayerKey(self.CasterPawn.PlayerKey)
|
||
|
|
||
|
local TargetPawns = self:GetTargetPawns()
|
||
|
for _, TargetPawn in pairs(TargetPawns) do
|
||
|
TargetPawn:SetIsStun(true, self.CurStunDuration)
|
||
|
UGCGameSystem.ApplyDamage(TargetPawn, DamageAmount, EventInstigator, self.CasterPawn, EDamageType.ShootDamage)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
return SimpleSkillTask_Puncture;
|