35 lines
594 B
Lua
35 lines
594 B
Lua
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---@class BP_DetectPawn_C:BP_DetectPlayerActor_C
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--Edit Below--
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local BP_DetectPawn = {}
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--[[
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function BP_DetectPawn:ReceiveBeginPlay()
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BP_DetectPawn.SuperClass.ReceiveBeginPlay(self)
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end
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--]]
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--[[
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function BP_DetectPawn:ReceiveTick(DeltaTime)
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BP_DetectPawn.SuperClass.ReceiveTick(self, DeltaTime)
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end
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--]]
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--[[
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function BP_DetectPawn:ReceiveEndPlay()
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BP_DetectPawn.SuperClass.ReceiveEndPlay(self)
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end
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--]]
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--[[
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function BP_DetectPawn:GetReplicatedProperties()
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return
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end
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--]]
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--[[
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function BP_DetectPawn:GetAvailableServerRPCs()
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return
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end
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--]]
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return BP_DetectPawn
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