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2025-01-04 23:00:19 +08:00
local CountTable = require('Script.Global.Table.CountTable')
local CountItem = CountTable:new();
EParticleType = {
Ice = 1,
Speed = 2,
Common1 = 3,
Common2 = 4,
};
ParticleTable = ParticleTable and ParticleConfig or {
[EParticleType.Ice] = '/Game/Arts_Timeliness/GameMode/InfectionTDM2/Arts_Effect/P_TDM2_Absorb_01.P_TDM2_Absorb_01',
[EParticleType.Speed] = '/Game/Arts_Timeliness/GameMode/TeamCompetition/CG010/Arts_Effect/P_Speed.P_Speed',
[EParticleType.Common1] = '/Game/Arts_Effect/ParticleSystems/Share/lobbyRoleEffect/P_Tips_02_1.P_Tips_02_1',
[EParticleType.Common2] = '/Game/Arts_Effect/ParticleSystems/Share/lobbyRoleEffect/P_Tips_02_1_icon.P_Tips_02_1_icon',
};
return ParticleConfig;