UGCProjects/AthleticMasters/Script/Global/GlobalLogic/Logic/GlobalLogic_ClientSpawnHook.lua

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2025-01-04 23:00:19 +08:00
GlobalLogic_ClientSpawnHook = GlobalLogic_ClientSpawnHook or {}
function GlobalLogic_ClientSpawnHook.Init()
if UGCGameSystem.IsServer() then
else
for i = 1, GlobalConfigs.GameModeSetting.MaxPlayerNum * 2 do
-- UGCGameSystem.SpawnActor(UGCGameSystem.GameState, ObjectPathTable.BP_Hook_Class, VectorHelper.VectorZero(), VectorHelper.RotZero(), VectorHelper.ScaleOne(), nil)
end
end
end
return GlobalLogic_ClientSpawnHook