12 lines
460 B
Lua
12 lines
460 B
Lua
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GlobalLogic_ClientSpawnHook = GlobalLogic_ClientSpawnHook or {}
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function GlobalLogic_ClientSpawnHook.Init()
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if UGCGameSystem.IsServer() then
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else
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for i = 1, GlobalConfigs.GameModeSetting.MaxPlayerNum * 2 do
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-- UGCGameSystem.SpawnActor(UGCGameSystem.GameState, ObjectPathTable.BP_Hook_Class, VectorHelper.VectorZero(), VectorHelper.RotZero(), VectorHelper.ScaleOne(), nil)
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end
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end
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end
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return GlobalLogic_ClientSpawnHook
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