UGCProjects/GZJ/Script/SimpleSkill/Factory/SimpleSkillTaskFactory.lua
2025-01-08 22:46:12 +08:00

77 lines
5.2 KiB
Lua

local SimpleSkillTaskFactory = LuaClass("SimpleSkillTaskFactory")
local SimpleSkillTask_Heal = require("Script.SimpleSkill.Task.SimpleSkillTask_Heal")
local SimpleSkillTask_Dash = require("Script.SimpleSkill.Task.SimpleSkillTask_Dash")
local SimpleSkillTask_Anger = require("Script.SimpleSkill.Task.SimpleSkillTask_Anger")
local SimpleSkillTask_ShadowKill = require("Script.SimpleSkill.Task.SimpleSkillTask_ShadowKill")
local SimpleSkillTask_Counter = require("Script.SimpleSkill.Task.SimpleSkillTask_Counter")
local SimpleSkillTask_ElectricShock = require("Script.SimpleSkill.Task.SimpleSkillTask_ElectricShock")
local SimpleSkillTask_DeathStrike = require("Script.SimpleSkill.Task.SimpleSkillTask_DeathStrike")
local SimpleSkillTask_Roar = require("Script.SimpleSkill.Task.SimpleSkillTask_Roar")
local SimpleSkillTask_LightWave = require("Script.SimpleSkill.Task.SimpleSkillTask_LightWave")
local SimpleSkillTask_IceFrost = require("Script.SimpleSkill.Task.SimpleSkillTask_IceFrost")
local SimpleSkillTask_Slash = require("Script.SimpleSkill.Task.SimpleSkillTask_Slash")
local SimpleSkillTask_Stun = require("Script.SimpleSkill.Task.SimpleSkillTask_Stun")
local SimpleSkillTask_Exhaust = require("Script.SimpleSkill.Task.SimpleSkillTask_Exhaust")
local SimpleSkillTask_Penetration = require("Script.SimpleSkill.Task.SimpleSkillTask_Penetration")
local SimpleSkillTask_StarFall = require("Script.SimpleSkill.Task.SimpleSkillTask_StarFall")
local SimpleSkillTask_Ray = require("Script.SimpleSkill.Task.SimpleSkillTask_Ray")
local SimpleSkillTask_Crack = require("Script.SimpleSkill.Task.SimpleSkillTask_Crack")
local SimpleSkillTask_Weaken = require("Script.SimpleSkill.Task.SimpleSkillTask_Weaken")
local SimpleSkillTask_Scabbing = require("Script.SimpleSkill.Task.SimpleSkillTask_Scabbing")
local SimpleSkillTask_ToxicRain = require("Script.SimpleSkill.Task.SimpleSkillTask_ToxicRain")
local SimpleSkillTask_Puncture = require("Script.SimpleSkill.Task.SimpleSkillTask_Puncture")
local SimpleSkillTask_Seal = require("Script.SimpleSkill.Task.SimpleSkillTask_Seal")
local SimpleSkillTask_AbsorbSoul = require("Script.SimpleSkill.Task.SimpleSkillTask_AbsorbSoul")
local SimpleSkillTask_Tread = require("Script.SimpleSkill.Task.SimpleSkillTask_Tread")
local SimpleSkillTask_Stomp = require("Script.SimpleSkill.Task.SimpleSkillTask_Stomp")
local SimpleSkillTask_StrongWind = require("Script.SimpleSkill.Task.SimpleSkillTask_StrongWind")
local SimpleSkillTask_FireDomain = require("Script.SimpleSkill.Task.SimpleSkillTask_FireDomain")
local SimpleSkillTask_Flowing = require("Script.SimpleSkill.Task.SimpleSkillTask_Flowing")
local SimpleSkillTask_Tear = require("Script.SimpleSkill.Task.SimpleSkillTask_Tear")
local SimpleSkillTask_StickStrike = require("Script.SimpleSkill.Task.SimpleSkillTask_StickStrike")
local SimpleSkillTask_Shuttle = require("Script.SimpleSkill.Task.SimpleSkillTask_Shuttle")
local SimpleSkillTask_Bombing = require("Script.SimpleSkill.Task.SimpleSkillTask_Bombing")
SimpleSkillTaskFactory.TaskList = {
[ESkillName.Heal] = SimpleSkillTask_Heal,
[ESkillName.Dash] = SimpleSkillTask_Dash,
[ESkillName.Anger] = SimpleSkillTask_Anger,
[ESkillName.ShadowKill] = SimpleSkillTask_ShadowKill,
[ESkillName.Slash] = SimpleSkillTask_Slash,
[ESkillName.Stun] = SimpleSkillTask_Stun,
[ESkillName.Exhaust] = SimpleSkillTask_Exhaust,
[ESkillName.Penetration] = SimpleSkillTask_Penetration,
[ESkillName.Counter] = SimpleSkillTask_Counter,
[ESkillName.ElectricShock] = SimpleSkillTask_ElectricShock,
[ESkillName.StarFall] = SimpleSkillTask_StarFall,
[ESkillName.Ray] = SimpleSkillTask_Ray,
[ESkillName.Crack] = SimpleSkillTask_Crack,
[ESkillName.Weaken] = SimpleSkillTask_Weaken,
[ESkillName.Scabbing] = SimpleSkillTask_Scabbing,
[ESkillName.DeathStrike] = SimpleSkillTask_DeathStrike,
[ESkillName.Roar] = SimpleSkillTask_Roar,
[ESkillName.LightWave] = SimpleSkillTask_LightWave,
[ESkillName.IceFrost] = SimpleSkillTask_IceFrost,
[ESkillName.ToxicRain] = SimpleSkillTask_ToxicRain,
[ESkillName.Puncture] = SimpleSkillTask_Puncture,
[ESkillName.Seal] = SimpleSkillTask_Seal,
[ESkillName.AbsorbSoul] = SimpleSkillTask_AbsorbSoul,
[ESkillName.Tread] = SimpleSkillTask_Tread,
[ESkillName.Stomp] = SimpleSkillTask_Stomp,
[ESkillName.StrongWind] = SimpleSkillTask_StrongWind,
[ESkillName.FireDomain] = SimpleSkillTask_FireDomain,
[ESkillName.Flowing] = SimpleSkillTask_Flowing,
[ESkillName.Tear] = SimpleSkillTask_Tear,
[ESkillName.StickStrike] = SimpleSkillTask_StickStrike,
[ESkillName.Shuttle] = SimpleSkillTask_Shuttle,
[ESkillName.Bombing] = SimpleSkillTask_Bombing,
}
---@param SkillName ESkillName
---@return SkillTask
function SimpleSkillTaskFactory.GetTaskBySkillName(SkillName)
return SimpleSkillTaskFactory.TaskList[SkillName]
end
return SimpleSkillTaskFactory;