2025-01-18 21:26:02 +08:00

20 lines
314 B
Lua

---@class W_GameEnd_C:UUserWidget
--Edit Below--
---@type W_GameEnd_C
local WB_GameEnd = { bInitDoOnce = false; };
--[==[ Construct
function WB_GameEnd:Construct()
end
-- Construct ]==]
-- function WB_GameEnd:Tick(MyGeometry, InDeltaTime)
-- end
-- function WB_GameEnd:Destruct()
-- end
return WB_GameEnd;