36 lines
1.1 KiB
Lua
36 lines
1.1 KiB
Lua
---@class WB_MiniGameMVP_C:UUserWidget
|
|
---@field ShowMVP UWidgetAnimation
|
|
---@field Border_ImageColor UBorder
|
|
---@field Image_Head UImage
|
|
---@field TextBlock_Name UTextBlock
|
|
---@field TextBlock_PlayerNum_Debug UTextBlock
|
|
--Edit Below--
|
|
local WB_MiniGameMVP = { bInitDoOnce = false; };
|
|
|
|
--[==[ Construct
|
|
function WB_MiniGameMVP:Construct()
|
|
|
|
end
|
|
-- Construct ]==]
|
|
|
|
-- function WB_MiniGameMVP:Tick(MyGeometry, InDeltaTime)
|
|
|
|
-- end
|
|
|
|
-- function WB_MiniGameMVP:Destruct()
|
|
|
|
-- end
|
|
|
|
function WB_MiniGameMVP:UpdatePlayer(InPlayerKey)
|
|
if GlobalConfigs.IsDebug then
|
|
self.TextBlock_PlayerNum_Debug:SetVisibility(ESlateVisibility.SelfHitTestInvisible)
|
|
self.TextBlock_PlayerNum_Debug:SetText(tostring(InPlayerKey % 10))
|
|
end
|
|
self.PlayerKey = InPlayerKey
|
|
local PlayerName = UGCGameSystem.GameState:GetPlayerNameByPlayerKey(self.PlayerKey)
|
|
self.TextBlock_Name:SetText(PlayerName)
|
|
self:PlayAnimation(self.ShowMVP, 0, 1, EUMGSequencePlayMode.Forward, 1)
|
|
UGCSystemLibrary.DownloadImageToUImage(self.Image_Head, UGCGameSystem.GameState:GetHeadIconByPlayerKey(self.PlayerKey));
|
|
end
|
|
|
|
return WB_MiniGameMVP; |