2025-01-04 23:00:19 +08:00

36 lines
1.1 KiB
Lua

---@class WB_MiniGameMVP_C:UUserWidget
---@field ShowMVP UWidgetAnimation
---@field Border_ImageColor UBorder
---@field Image_Head UImage
---@field TextBlock_Name UTextBlock
---@field TextBlock_PlayerNum_Debug UTextBlock
--Edit Below--
local WB_MiniGameMVP = { bInitDoOnce = false; };
--[==[ Construct
function WB_MiniGameMVP:Construct()
end
-- Construct ]==]
-- function WB_MiniGameMVP:Tick(MyGeometry, InDeltaTime)
-- end
-- function WB_MiniGameMVP:Destruct()
-- end
function WB_MiniGameMVP:UpdatePlayer(InPlayerKey)
if GlobalConfigs.IsDebug then
self.TextBlock_PlayerNum_Debug:SetVisibility(ESlateVisibility.SelfHitTestInvisible)
self.TextBlock_PlayerNum_Debug:SetText(tostring(InPlayerKey % 10))
end
self.PlayerKey = InPlayerKey
local PlayerName = UGCGameSystem.GameState:GetPlayerNameByPlayerKey(self.PlayerKey)
self.TextBlock_Name:SetText(PlayerName)
self:PlayAnimation(self.ShowMVP, 0, 1, EUMGSequencePlayMode.Forward, 1)
UGCSystemLibrary.DownloadImageToUImage(self.Image_Head, UGCGameSystem.GameState:GetHeadIconByPlayerKey(self.PlayerKey));
end
return WB_MiniGameMVP;