UGCProjects/GZJ/Script/Blueprint/Monster/BP_MonsterLittleMonster2.lua
2025-01-08 22:46:12 +08:00

50 lines
1.1 KiB
Lua

---@class BP_MonsterLittleMonster2_C:BP_MonsterLittleBase_C
---@field UAESkillManager UUAESkillManagerComponent
--Edit Below--
local MonsterLittleBase = require('Script.Blueprint.Monster.BP_MonsterLittleBase')
local BP_MonsterLittleMonster2 = setmetatable(
{
ID = 1011;
--MonsterName = "LittleMonster";
},
{
__index = MonsterLittleBase,
__metatable = MonsterLittleBase
}
);
function BP_MonsterLittleMonster2:ReceiveBeginPlayEx()
MonsterLittleBase.ReceiveBeginPlayEx(self)
end
--[[
function BP_MonsterLittleMonster2:ReceiveBeginPlay()
self.SuperClass.ReceiveBeginPlay(self);
end
--]]
--[[
function BP_MonsterLittleMonster2:ReceiveTick(DeltaTime)
self.SuperClass.ReceiveTick(self, DeltaTime);
end
--]]
--[[
function BP_MonsterLittleMonster2:ReceiveEndPlay()
self.SuperClass.ReceiveEndPlay(self);
end
--]]
--[[
function BP_MonsterLittleMonster2:GetReplicatedProperties()
return
end
--]]
--[[
function BP_MonsterLittleMonster2:GetAvailableServerRPCs()
return
end
--]]
return BP_MonsterLittleMonster2;