UGCProjects/GZJ/Script/Blueprint/Monster/BP_MonsterGoldMonster.lua
2025-01-08 22:46:12 +08:00

25 lines
709 B
Lua

---@class BP_MonsterGoldMonster_C:BP_MonsterChallenge_C
---@field SM_UGC_TZG1_WUQI_2 UStaticMeshComponent
---@field SM_UGC_TZG1_WUQI_1 UStaticMeshComponent
---@field UAESkillManager UUAESkillManagerComponent
--Edit Below--
--local BP_MonsterGoldMonster = {};
local MonsterChallenge = require('Script.Blueprint.Monster.BP_MonsterChallenge')
local BP_MonsterGoldMonster = setmetatable(
{
ID = 1008;
MonsterName = "GoldMonster",
--TargetPlayerKey = -1,
},
{
__index = MonsterChallenge,
__metatable = MonsterChallenge
}
);
function BP_MonsterGoldMonster:ReceiveBeginPlayEx()
MonsterChallenge.ReceiveBeginPlayEx(self)
end
return BP_MonsterGoldMonster;