52 lines
2.2 KiB
Lua
52 lines
2.2 KiB
Lua
---
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--- Generated by EmmyLua(https://github.com/EmmyLua)
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--- Created by LT.
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--- DateTime: 2023/11/29 21:37
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---
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MechanismConfig = MechanismConfig or {}
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MechanismConfig.bEnableFriendlyInjury = true;
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MechanismConfig.MechanismFriendlyInjuryRatio = 0.3;
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MechanismConfig.TriggerMechanismType = {
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MechanismWeapon = 10000000,
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Flamethrower = 10000001,
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Earthquake = 10000002,
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Smoke = 10000003,
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TrackPlayer = 10000004,
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Boot = 10000005,
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}
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MechanismConfig.MechanismTypeName = {
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[MechanismConfig.TriggerMechanismType.MechanismWeapon] = "机关武器",
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[MechanismConfig.TriggerMechanismType.Flamethrower] = "火焰追踪器",
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[MechanismConfig.TriggerMechanismType.Earthquake] = "地震机关",
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[MechanismConfig.TriggerMechanismType.Smoke] = "烟雾生成器",
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[MechanismConfig.TriggerMechanismType.TrackPlayer] = "玩家标记机关",
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[MechanismConfig.TriggerMechanismType.Boot] = "护罩",
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}
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MechanismConfig.MechanismIconInfo = {
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[MechanismConfig.TriggerMechanismType.Flamethrower] = {
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Icon = UGCGameSystem.GetUGCResourcesFullPath('Asset/Texture/MechanismIcon/T_Fire.T_Fire'),
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Color = {R = 1.000000, G = 0.000000, B = 0.000000, A = 1.000000}
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},
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[MechanismConfig.TriggerMechanismType.Earthquake] = {
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Icon = UGCGameSystem.GetUGCResourcesFullPath('Asset/Texture/MechanismIcon/T_Earthquake.T_Earthquake'),
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Color = {R = 1.000000, G = 0.489736, B = 0.000000, A = 1.000000}
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},
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[MechanismConfig.TriggerMechanismType.Smoke] = {
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Icon = UGCGameSystem.GetUGCResourcesFullPath('Asset/Texture/MechanismIcon/T_Smoke.T_Smoke'),
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Color = {R = 0.671875, G = 0.671875, B = 0.671875, A = 1.000000}
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},
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[MechanismConfig.TriggerMechanismType.TrackPlayer] = {
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Icon = UGCGameSystem.GetUGCResourcesFullPath('Asset/Texture/MechanismIcon/T_Eye.T_Eye'),
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Color = {R = 0.148940, G = 0.000000, B = 0.671875, A = 1.000000}
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},
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[MechanismConfig.TriggerMechanismType.Boot] = {
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Icon = UGCGameSystem.GetUGCResourcesFullPath('Asset/Texture/MechanismIcon/T_Boot.T_Boot'),
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Color = {R = 0.000000, G = 1.000000, B = 1.000000, A = 1.000000}
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},
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} |