2025-01-04 23:00:19 +08:00

43 lines
1.2 KiB
Lua

--Edit Below--
local KeyMapItemBase = {
TouchDelegation = {}; -- {{Fun = function(ButtonItem:KeyMapItemBase, bTouch:bool), Obj = ,}}
};
---@param MyGeometry:FGeometry
---@param InTouchEvent:FPointerEvent
function KeyMapItemBase:OnTouchStarted(MyGeometry, InTouchEvent)
UGCLogSystem.Log("[KeyMapItemBase_OnTouchStarted]")
self:TouchWidget(true)
end
---@param MyGeometry:FGeometry
---@param InTouchEvent:FPointerEvent
function KeyMapItemBase:OnTouchEnded(MyGeometry, InTouchEvent)
UGCLogSystem.Log("[KeyMapItemBase_OnTouchEnded]")
self:TouchWidget(false)
end
function KeyMapItemBase:AddTouchDelegation(InFun, InObj)
self.TouchDelegation[#self.TouchDelegation + 1] = {Fun = InFun, Obj = InObj}
end
function KeyMapItemBase:TouchWidget(bTouch)
for _, FunData in pairs(self.TouchDelegation) do
if FunData.Obj then
FunData.Fun(FunData.Obj, self, bTouch)
else
FunData.Fun(self, bTouch)
end
end
end
function KeyMapItemBase:SetSelect(IsSelect)
if self.Image_Select then
if IsSelect then
self.Image_Select:SetVisibility(ESlateVisibility.Visible)
else
self.Image_Select:SetVisibility(ESlateVisibility.Collapsed)
end
end
end
return KeyMapItemBase;