57 lines
1.4 KiB
Lua
57 lines
1.4 KiB
Lua
TableHelper = TableHelper or {}
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function TableHelper.DeepCopy(obj)
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local InTable = {};
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local function Func(obj)
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if type(obj) ~= "table" then --判断表中是否有表
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return obj;
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end
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local NewTable = {}; --定义一个新表
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InTable[obj] = NewTable; --若表中有表,则先把表给InTable,再用NewTable去接收内嵌的表
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for k,v in pairs(obj) do --把旧表的key和Value赋给新表
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NewTable[Func(k)] = Func(v);
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end
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return setmetatable(NewTable, getmetatable(obj))--赋值元表
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end
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return Func(obj) --若表中有表,则把内嵌的表也复制了
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end
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function TableHelper.DeepCopyTable(TableData)
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if TableData == nil then
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return {}
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end
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local TmpTab = {}
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for k, v in pairs(TableData) do
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if type(v) == "table" then
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local SubTab = TableHelper.DeepCopyTable(v)
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TmpTab[k] = SubTab
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else
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TmpTab[k] = v
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end
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end
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return TmpTab
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end
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function TableHelper.GetName(Actor)
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if UE.IsValid(Actor) then
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return UE.GetPathName(Actor)
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elseif Actor ~= nil then
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return type(Actor)
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end
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return "[NullActor]"
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end
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function TableHelper.Contains(tab, val)
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for i, Val in pairs(tab) do
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if Val == val then
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return true
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end
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end
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return false
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end
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return TableHelper |