2025-01-04 23:00:19 +08:00

22 lines
376 B
Lua

local Buff_Temp = {};
--- 下面的可以直接用,就能获取到值
Buff_Temp.PlayerKey = nil;
Buff_Temp.BuffType = nil;
Buff_Temp.Owner = nil;
Buff_Temp.BuffName = nil;
function Buff_Temp:Init(Params)
return true;
end
function Buff_Temp:AddBuff(InPlayerKey, ...)
return true;
end
function Buff_Temp:RemoveBuff(InPlayerKey, ...)
return true;
end
return Buff_Temp;