2025-01-04 23:00:19 +08:00

17 lines
696 B
Lua

BuffConfig = BuffConfig or {}
BuffConfig.BuffInfo = {
[BuffEnum.AddSpeed] = {
BuffName = "PlayerAddSpeed",
ParticlePath = UGCGameSystem.GetUGCResourcesFullPath('Asset/FX/Buff/BuffFXChild/P_BuffPickUp_AddSpeed.P_BuffPickUp_AddSpeed'),
},
[BuffEnum.AddJump] = {
BuffName = "PlayerAddJump",
ParticlePath = UGCGameSystem.GetUGCResourcesFullPath('Asset/FX/Buff/BuffFXChild/P_BuffPickUp_AddJump.P_BuffPickUp_AddJump'),
},
[BuffEnum.InfiniteBullets] = {
BuffName = "InfiniteBullets",
ParticlePath = UGCGameSystem.GetUGCResourcesFullPath('Asset/FX/Buff/BuffFXChild/P_BuffPickUp_InfiniteBullets.P_BuffPickUp_InfiniteBullets'),
},
}