UGCProjects/BreakThrough/Script/Global/Config/WeaponSelectionCombinationConfig.lua
2025-01-04 23:00:19 +08:00

40 lines
1.8 KiB
Lua

WeaponSelectionCombinationConfig = WeaponSelectionCombinationConfig or {}
WeaponSelectionCombinationConfig.ECombinationType = {
Combination1 = 1; -- 进攻方武器
Combination2 = 2; -- 防守方武器
}
WeaponSelectionCombinationConfig.WeaponCombinationList = {
[WeaponSelectionCombinationConfig.ECombinationType.Combination1] = {
Weapon = {{102005, 101004}, {103003, 102001}, {103006, 102002}, {101004, 104005}, {101007, 107008}},
OtherParts = {
--[[ItemID = 108004, Count = 1}, {ItemID = 502002, Count = 1}, {ItemID = 503002, Count = 1},]] {ItemID = 602004, Count = 1}, {ItemID = 602001, Count = 1}, --[[背包 {ItemID = 501003, Count = 1}]]
-- 各种倍镜
-- {ItemID = 203001, Count = 1}, {ItemID = 203002, Count = 1}, {ItemID = 203003, Count = 1}, {ItemID = 203004, Count = 1}, {ItemID = 203005, Count = 1}, {ItemID = 203014, Count = 1}, {ItemID = 203015, Count = 1},
},
};
[WeaponSelectionCombinationConfig.ECombinationType.Combination2] = {
Weapon = {{102003, }, {103003, 106008}, {103006, }, {101003, }, {104003, 106008}, {105001, 106008}},
OtherParts = {--[[{ItemID = 502003, Count = 1}, {ItemID = 503003, Count = 1},]] {ItemID = 602004, Count = 1}, --[[背包 {ItemID = 501003, Count = 1}]]},
};
}
-- 玩家可自定义搭配的武器
WeaponSelectionCombinationConfig.PlayerCustomWeapon = {
{
TypeName = "自动枪";
WeaponIDs = {101001, 101002, 101003, 101004, 101007, 101012, 102001, 102002, 102003, 102004, 102005, 105002,};
},
{
TypeName = "狙击";
WeaponIDs = {103003, 103001, 103004, 103005, 103006};
},
{
TypeName = "霰弹枪";
WeaponIDs = {104005, 104100, 104001, 104002, 104003, 104004, };
},
{
TypeName = "特殊枪械";
WeaponIDs = {107001, 107008};
}
}