1612 lines
41 KiB
Lua
1612 lines
41 KiB
Lua
MonsterParam = MonsterParam or {}
|
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-- 表格读取Python Code
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--[[
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def Write(Path:str, content:str):
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file = open(Path, 'w')
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file.write(content)
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||
]] --
|
||
--[[
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||
#coding=utf-8
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import xlwings as xw
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import WriteTxt
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app = xw.App(visible=False, add_book=False)
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wb = app.books.open("C://Users//VSPO//Desktop//MonsterParam.xlsx")
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sheet = wb.sheets[0] # 选择第0个表单,也可以使用wb.sheets['sheet1']指定sheet的名字
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EndIndex = '61'
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MonsterType = sheet.range('B2:B' + EndIndex).value
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MonsterName = sheet.range('S2:S' + EndIndex).value
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Health = sheet.range('G2:G' + EndIndex).value
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AttackValue = sheet.range('H2:H' + EndIndex).value
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PhysicalDefense = sheet.range('I2:I' + EndIndex).value
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MovementSpeed = sheet.range('L2:L' + EndIndex).value
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Gold = sheet.range('O2:O' + EndIndex).value
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exp = sheet.range('P2:P' + EndIndex).value
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KillPoint = sheet.range('Q2:Q' + EndIndex).value
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LifeTime = sheet.range('R2:R' + EndIndex).value
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def AddLevelChild(index:int, child:str, IsFinish = False) -> str:
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if IsFinish:
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return "[" + str(index) + "] = {\n" + child + "\n}\n"
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return "[" + str(index) + "] = {\n" + child + "\n},\n"
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def AddMonsterName(Name:str, Params:str) -> str:
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return "MonsterParam[\"" + Name + "\"] = {\n" + Params + "}\n\n"
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def AddDate(Data:str, IsFinish:bool) -> str:
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if IsFinish:
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return Data + "\n"
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return Data + ",\n"
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def AddGradeParam(Params:str)->str:
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return "GradeParam = {\n" + Params + "}"
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def IsNoneReturnZero(Targetstr):
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if Targetstr == None:
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return "0"
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return str(Targetstr)
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def IsNoneReturnNegativeOne(Targetstr):
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if Targetstr == None:
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return "-1"
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return str(Targetstr)
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if __name__ == "__main__":
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NowName = MonsterName[0]
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level = 1
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MonsterParam = """"""
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MonsterParamChild = ""
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for index in range(len(MonsterName)):
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if NowName != MonsterName[index]:
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MonsterParam += AddMonsterName(NowName, AddGradeParam(MonsterParamChild))
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level = 1
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MonsterParamChild = ""
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NowName = MonsterName[index]
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levelstr = ""
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levelstr += AddDate("Health = " + IsNoneReturnZero(Health[index]), False)
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levelstr += AddDate("AttackValue = " + IsNoneReturnZero(AttackValue[index]), False)
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levelstr += AddDate("PhysicalDefense = " + IsNoneReturnZero(PhysicalDefense[index]), False)
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levelstr += AddDate("MovementSpeed = " + IsNoneReturnZero(MovementSpeed[index]), False)
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levelstr += AddDate("Gold = " + IsNoneReturnZero(Gold[index]), False)
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levelstr += AddDate("exp = " + IsNoneReturnZero(exp[index]), False)
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levelstr += AddDate("KillPoint = " + IsNoneReturnZero(KillPoint[index]), False)
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levelstr += AddDate("LifeTime = " + IsNoneReturnNegativeOne(LifeTime[index]), True)
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MonsterParamChild += AddLevelChild(level, levelstr)
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level += 1
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MonsterParam += AddMonsterName(NowName, AddGradeParam(MonsterParamChild))
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level = 0
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MonsterParamChild = ""
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WriteTxt.Write("C://Users//VSPO//Desktop//MonsterParams.txt", MonsterParam)
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# print(MonsterParam)
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]] --
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--[[
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-- MonsterParam["MonsterInherit_1"] = {
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-- GradeParam = {
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-- [1] = {
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-- Health = 1500,
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-- AttackValue = 150,
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-- MagicValue = 600,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 200
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-- },
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-- [2] = {
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-- Health = 3750,
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-- AttackValue = 300,
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-- MagicValue = 1200,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 200
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-- },
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-- [3] = {
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-- Health = 9375,
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-- AttackValue = 625,
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-- MagicValue = 2400,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 200
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-- },
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-- [4] = {
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-- Health = 23438,
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-- AttackValue = 938,
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-- MagicValue = 4800,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 200
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-- },
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-- [5] = {
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-- Health = 58594,
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-- AttackValue = 1674,
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-- MagicValue = 2400,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 200
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-- },
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-- [6] = {
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-- Health = 146484,
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-- AttackValue = 3255,
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-- MagicValue = 4800,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 200
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-- }
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-- },
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-- exp = 50,
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-- KillPoint = 10,
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-- LifeTime = 60
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-- }
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-- MonsterParam["MonsterInherit_2"] = {
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-- GradeParam = {
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-- [1] = {
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-- Health = 1500,
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-- AttackValue = 150,
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-- MagicValue = 600,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 200
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-- },
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-- [2] = {
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-- Health = 3750,
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-- AttackValue = 300,
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-- MagicValue = 1200,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 200
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-- },
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-- [3] = {
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-- Health = 9375,
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-- AttackValue = 625,
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-- MagicValue = 2400,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 200
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-- },
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-- [4] = {
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-- Health = 23438,
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-- AttackValue = 938,
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-- MagicValue = 4800,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 200
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-- },
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-- [5] = {
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-- Health = 58594,
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-- AttackValue = 1674,
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-- MagicValue = 2400,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 200
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-- },
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-- [6] = {
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-- Health = 146484,
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-- AttackValue = 3255,
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-- MagicValue = 4800,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 200
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-- }
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-- },
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-- exp = 50,
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-- KillPoint = 10,
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-- LifeTime = 60
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-- }
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-- MonsterParam["WeaponRecasting"] = {
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-- GradeParam = {
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-- [1] = {
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-- Health = 10000,
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-- AttackValue = 500,
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-- MagicValue = 600,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 0
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-- },
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-- [2] = {
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-- Health = 20000,
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-- AttackValue = 1000,
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-- MagicValue = 1200,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 0
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-- },
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-- [3] = {
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-- Health = 40000,
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-- AttackValue = 2000,
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-- MagicValue = 2400,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 0
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-- },
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-- [4] = {
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-- Health = 80000,
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-- AttackValue = 4000,
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-- MagicValue = 4800,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 0
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-- }
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-- },
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-- SkillParam = {
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-- bloodthirsty = {
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-- delay = 15,
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-- duration = 5
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-- },
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-- Shield = {
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-- delay = 15
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-- }
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-- },
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-- exp = 10,
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-- KillPoint = 2,
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-- LifeTime = 120
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-- }
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-- MonsterParam["SkillMonster"] = {
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-- GradeParam = {
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-- [1] = {
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-- Health = 5000,
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-- AttackValue = 250,
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-- MagicValue = 600,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 0
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-- },
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-- [2] = {
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-- Health = 10000,
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-- AttackValue = 500,
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-- MagicValue = 1200,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 0
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-- },
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-- [3] = {
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-- Health = 20000,
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-- AttackValue = 1000,
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-- MagicValue = 2400,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 0
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-- },
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-- [4] = {
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-- Health = 40000,
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-- AttackValue = 2000,
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-- MagicValue = 4800,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 0
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-- }
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-- },
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-- exp = 10,
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-- KillPoint = 2,
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-- LifeTime = 90
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-- }
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-- MonsterParam["AccessoryMonster"] = {
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-- GradeParam = {
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-- [1] = {
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-- Health = 5000,
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-- AttackValue = 250,
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-- MagicValue = 600,
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-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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-- Gold = 0
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||
-- },
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-- [2] = {
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||
-- Health = 10000,
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||
-- AttackValue = 500,
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||
-- MagicValue = 1200,
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||
-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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-- MovementSpeed = 385,
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||
-- Gold = 0
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||
-- },
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||
-- [3] = {
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||
-- Health = 20000,
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||
-- AttackValue = 1000,
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||
-- MagicValue = 2400,
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||
-- PhysicalDefense = 50,
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-- MegicDefense = 50,
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||
-- MovementSpeed = 385,
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||
-- Gold = 0
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||
-- },
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||
-- [4] = {
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||
-- Health = 40000,
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||
-- AttackValue = 2000,
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||
-- MagicValue = 4800,
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||
-- PhysicalDefense = 50,
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||
-- MegicDefense = 50,
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||
-- MovementSpeed = 385,
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||
-- Gold = 0
|
||
-- }
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||
-- },
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||
-- exp = 10,
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||
-- KillPoint = 2,
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||
-- LifeTime = 90
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||
-- }
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||
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-- MonsterParam["GoldEfficiencyMonster"] = {
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||
-- GradeParam = {
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||
-- [1] = {
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||
-- Health = 3000,
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||
-- AttackValue = 150,
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||
-- MagicValue = 600,
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||
-- PhysicalDefense = 50,
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||
-- MegicDefense = 50,
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||
-- MovementSpeed = 385,
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||
-- Gold = 0
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||
-- },
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-- [2] = {
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||
-- Health = 6000,
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||
-- AttackValue = 300,
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||
-- MagicValue = 1200,
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||
-- PhysicalDefense = 50,
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||
-- MegicDefense = 50,
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||
-- MovementSpeed = 385,
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||
-- Gold = 0
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||
-- },
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||
-- [3] = {
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||
-- Health = 12000,
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||
-- AttackValue = 600,
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||
-- MagicValue = 2400,
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||
-- PhysicalDefense = 50,
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||
-- MegicDefense = 50,
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||
-- MovementSpeed = 385,
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||
-- Gold = 0
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||
-- },
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||
-- [4] = {
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||
-- Health = 24000,
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||
-- AttackValue = 1200,
|
||
-- MagicValue = 4800,
|
||
-- PhysicalDefense = 50,
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||
-- MegicDefense = 50,
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||
-- MovementSpeed = 385,
|
||
-- Gold = 0
|
||
-- }
|
||
-- },
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||
-- exp = 10,
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||
-- KillPoint = 2,
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||
-- LifeTime = 60
|
||
-- }
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||
-- MonsterParam["ExerciseRoom"] = {
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||
-- GradeParam = {
|
||
-- [1] = {
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||
-- Health = 100,
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||
-- AttackValue = 10,
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||
-- MagicValue = 600,
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||
-- PhysicalDefense = 1,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 125,
|
||
-- },
|
||
-- [2] = {
|
||
-- Health = 2800,
|
||
-- AttackValue = 1415,
|
||
-- MagicValue = 1200,
|
||
-- PhysicalDefense = 1,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 150,
|
||
-- },
|
||
-- [3] = {
|
||
-- Health = 12500,
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||
-- AttackValue = 6250,
|
||
-- MagicValue = 2400,
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||
-- PhysicalDefense = 1,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 180,
|
||
-- },
|
||
-- [4] = {
|
||
-- Health = 55000,
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||
-- AttackValue = 27500,
|
||
-- MagicValue = 4800,
|
||
-- PhysicalDefense = 1,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 216,
|
||
-- }
|
||
-- },
|
||
-- exp = 65,
|
||
-- KillPoint = 1,
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||
-- LifeTime = -1
|
||
-- }
|
||
-- MonsterParam["GoldMonster"] = {
|
||
-- GradeParam = {
|
||
-- [1] = {
|
||
-- Health = 1000,
|
||
-- AttackValue = 50,
|
||
-- MagicValue = 600,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 1200
|
||
-- },
|
||
-- [2] = {
|
||
-- Health = 2000,
|
||
-- AttackValue = 100,
|
||
-- MagicValue = 1200,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 3000
|
||
-- },
|
||
-- [3] = {
|
||
-- Health = 4000,
|
||
-- AttackValue = 200,
|
||
-- MagicValue = 2400,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 8400
|
||
-- },
|
||
-- [4] = {
|
||
-- Health = 8000,
|
||
-- AttackValue = 400,
|
||
-- MagicValue = 4800,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 12000
|
||
-- }
|
||
-- },
|
||
-- exp = 10,
|
||
-- KillPoint = 2,
|
||
-- LifeTime = 60
|
||
-- }
|
||
-- MonsterParam["GradeBreakthrough"] = {
|
||
-- GradeParam = {
|
||
-- [1] = {
|
||
-- Health = 3500,
|
||
-- AttackValue = 350,
|
||
-- MagicValue = 600,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 200
|
||
-- },
|
||
-- [2] = {
|
||
-- Health = 8750,
|
||
-- AttackValue = 875,
|
||
-- MagicValue = 1200,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 200
|
||
-- },
|
||
-- [3] = {
|
||
-- Health = 21875,
|
||
-- AttackValue = 1458,
|
||
-- MagicValue = 2400,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 200
|
||
-- },
|
||
-- [4] = {
|
||
-- Health = 54688,
|
||
-- AttackValue = 2188,
|
||
-- MagicValue = 4800,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 200
|
||
-- },
|
||
-- [5] = {
|
||
-- Health = 136719,
|
||
-- AttackValue = 3906,
|
||
-- MagicValue = 2400,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 200
|
||
-- },
|
||
-- [6] = {
|
||
-- Health = 341797,
|
||
-- AttackValue = 7595,
|
||
-- MagicValue = 4800,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 200
|
||
-- }
|
||
-- },
|
||
-- exp = 50,
|
||
-- KillPoint = 10,
|
||
-- LifeTime = 60
|
||
-- }
|
||
|
||
-- MonsterParam["LittleMonster"] = {
|
||
-- GradeParam = {
|
||
-- [1] = {
|
||
-- Health = 776,
|
||
-- AttackValue = 94,
|
||
-- MagicValue = 600,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 20
|
||
-- },
|
||
-- [2] = {
|
||
-- Health = 4399,
|
||
-- AttackValue = 157.,
|
||
-- MagicValue = 1200,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 20
|
||
-- },
|
||
-- [3] = {
|
||
-- Health = 11644,
|
||
-- AttackValue = 283,
|
||
-- MagicValue = 2400,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 20
|
||
-- },
|
||
-- [4] = {
|
||
-- Health = 17977,
|
||
-- AttackValue = 369,
|
||
-- MagicValue = 4800,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 20
|
||
-- },
|
||
-- [5] = {
|
||
-- Health = 24310,
|
||
-- AttackValue = 455,
|
||
-- MagicValue = 2400,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 20
|
||
-- },
|
||
-- [6] = {
|
||
-- Health = 30643.30203,
|
||
-- AttackValue = 541,
|
||
-- MagicValue = 541,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 20
|
||
-- },
|
||
-- [7] = {
|
||
-- Health = 36358.379265,
|
||
-- AttackValue = 568,
|
||
-- MagicValue = 600,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 20
|
||
-- },
|
||
-- [8] = {
|
||
-- Health = 42073.4565,
|
||
-- AttackValue = 596,
|
||
-- MagicValue = 1200,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 20
|
||
-- },
|
||
-- [9] = {
|
||
-- Health = 47788.533735,
|
||
-- AttackValue = 623,
|
||
-- MagicValue = 2400,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 20
|
||
-- },
|
||
-- [10] = {
|
||
-- Health = 50029.34643,
|
||
-- AttackValue = 726.666666666667,
|
||
-- MagicValue = 4800,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 20
|
||
-- },
|
||
-- [11] = {
|
||
-- Health = 52270.159125,
|
||
-- AttackValue = 830.333333333334,
|
||
-- MagicValue = 2400,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 20
|
||
-- },
|
||
-- [12] = {
|
||
-- Health = 81400.72416,
|
||
-- AttackValue = 934,
|
||
-- MagicValue = 4800,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 20
|
||
-- }
|
||
-- },
|
||
-- exp = 5,
|
||
-- KillPoint = 10,
|
||
-- LifeTime = -1
|
||
-- }
|
||
-- MonsterParam["Unseal"] = {
|
||
-- GradeParam = {
|
||
-- [1] = {
|
||
-- Health = 1500,
|
||
-- AttackValue = 150,
|
||
-- MagicValue = 600,
|
||
-- PhysicalDefense = 50,
|
||
-- MegicDefense = 50,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 200
|
||
-- }
|
||
-- },
|
||
-- exp = 50,
|
||
-- KillPoint = 10,
|
||
-- LifeTime = 60
|
||
-- }
|
||
|
||
-- MonsterParam["Boss"] = {
|
||
-- GradeParam = {
|
||
-- [1] = {
|
||
-- Health = 116436,
|
||
-- AttackValue = 2830,
|
||
-- MagicValue = 8490,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 1000
|
||
-- },
|
||
-- [2] = {
|
||
-- Health = 306433,
|
||
-- AttackValue = 5410,
|
||
-- MagicValue = 16230,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 3000
|
||
-- },
|
||
-- [3] = {
|
||
-- Health = 477885,
|
||
-- AttackValue = 6230,
|
||
-- MagicValue = 18690,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 6000
|
||
-- },
|
||
-- [4] = {
|
||
-- Health = 814007,
|
||
-- AttackValue = 9340,
|
||
-- MagicValue = 28020,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 6000
|
||
-- }
|
||
-- },
|
||
-- exp = 500,
|
||
-- KillPoint = 100,
|
||
-- LifeTime = -1
|
||
-- }
|
||
|
||
-- MonsterParam["Boorish"] = {
|
||
-- GradeParam = {
|
||
-- [1] = {
|
||
-- Health = 116436,
|
||
-- AttackValue = 2830,
|
||
-- MagicValue = 8490,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 1000
|
||
-- },
|
||
-- [2] = {
|
||
-- Health = 306433,
|
||
-- AttackValue = 5410,
|
||
-- MagicValue = 16230,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 3000
|
||
-- },
|
||
-- [3] = {
|
||
-- Health = 477885,
|
||
-- AttackValue = 6230,
|
||
-- MagicValue = 18690,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 6000
|
||
-- },
|
||
-- [4] = {
|
||
-- Health = 814007,
|
||
-- AttackValue = 9340,
|
||
-- MagicValue = 28020,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 6000
|
||
-- }
|
||
-- },
|
||
-- exp = 500,
|
||
-- KillPoint = 100,
|
||
-- LifeTime = -1
|
||
-- }
|
||
|
||
-- MonsterParam["Charm"] = {
|
||
-- GradeParam = {
|
||
-- [1] = {
|
||
-- Health = 116436,
|
||
-- AttackValue = 2830,
|
||
-- MagicValue = 8490,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 1000
|
||
-- },
|
||
-- [2] = {
|
||
-- Health = 306433,
|
||
-- AttackValue = 5410,
|
||
-- MagicValue = 16230,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 3000
|
||
-- },
|
||
-- [3] = {
|
||
-- Health = 477885,
|
||
-- AttackValue = 6230,
|
||
-- MagicValue = 18690,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 6000
|
||
-- },
|
||
-- [4] = {
|
||
-- Health = 814007,
|
||
-- AttackValue = 9340,
|
||
-- MagicValue = 28020,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 6000
|
||
-- }
|
||
-- },
|
||
-- exp = 500,
|
||
-- KillPoint = 100,
|
||
-- LifeTime = -1
|
||
-- }
|
||
|
||
-- MonsterParam["Moment"] = {
|
||
-- GradeParam = {
|
||
-- [1] = {
|
||
-- Health = 116436,
|
||
-- AttackValue = 2830,
|
||
-- MagicValue = 8490,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 1000
|
||
-- },
|
||
-- [2] = {
|
||
-- Health = 306433,
|
||
-- AttackValue = 5410,
|
||
-- MagicValue = 16230,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 3000
|
||
-- },
|
||
-- [3] = {
|
||
-- Health = 477885,
|
||
-- AttackValue = 6230,
|
||
-- MagicValue = 18690,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 6000
|
||
-- },
|
||
-- [4] = {
|
||
-- Health = 814007,
|
||
-- AttackValue = 9340,
|
||
-- MagicValue = 28020,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 6000
|
||
-- }
|
||
-- },
|
||
-- exp = 500,
|
||
-- KillPoint = 100,
|
||
-- LifeTime = -1
|
||
-- }
|
||
|
||
-- MonsterParam["Spring"] = {
|
||
-- GradeParam = {
|
||
-- [1] = {
|
||
-- Health = 116436,
|
||
-- AttackValue = 2830,
|
||
-- MagicValue = 8490,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 1000
|
||
-- },
|
||
-- [2] = {
|
||
-- Health = 306433,
|
||
-- AttackValue = 5410,
|
||
-- MagicValue = 16230,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 3000
|
||
-- },
|
||
-- [3] = {
|
||
-- Health = 477885,
|
||
-- AttackValue = 6230,
|
||
-- MagicValue = 18690,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 6000
|
||
-- },
|
||
-- [4] = {
|
||
-- Health = 814007,
|
||
-- AttackValue = 9340,
|
||
-- MagicValue = 28020,
|
||
-- PhysicalDefense = 1000,
|
||
-- MegicDefense = 1000,
|
||
-- MovementSpeed = 385,
|
||
-- Gold = 6000
|
||
-- }
|
||
-- },
|
||
-- exp = 500,
|
||
-- KillPoint = 100,
|
||
-- LifeTime = -1
|
||
-- }
|
||
]] --
|
||
|
||
MonsterParam["MonsterInherit_1"] = {
|
||
GradeParam = {
|
||
[1] = {
|
||
Health = 1736.0,
|
||
AttackValue = 1007.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[2] = {
|
||
Health = 16556.0,
|
||
AttackValue = 4518.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[3] = {
|
||
Health = 113472.0,
|
||
AttackValue = 17344.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[4] = {
|
||
Health = 340417.0,
|
||
AttackValue = 26016.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[5] = {
|
||
Health = 1021250.0,
|
||
AttackValue = 39024.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[6] = {
|
||
Health = 3063750.0,
|
||
AttackValue = 58537.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
MonsterParam["MonsterInherit_2"] = {
|
||
GradeParam = {
|
||
[1] = {
|
||
Health = 1736.0,
|
||
AttackValue = 1007.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[2] = {
|
||
Health = 16556.0,
|
||
AttackValue = 4518.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[3] = {
|
||
Health = 113472.0,
|
||
AttackValue = 17344.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[4] = {
|
||
Health = 340417.0,
|
||
AttackValue = 26016.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[5] = {
|
||
Health = 1021250.0,
|
||
AttackValue = 39024.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[6] = {
|
||
Health = 3063750.0,
|
||
AttackValue = 58537.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
MonsterParam["GradeBreakthrough"] = {
|
||
GradeParam = {
|
||
[1] = {
|
||
Health = 1289.0,
|
||
AttackValue = 496.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[2] = {
|
||
Health = 26045.0,
|
||
AttackValue = 2013.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[3] = {
|
||
Health = 99234.0,
|
||
AttackValue = 5272.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[4] = {
|
||
Health = 267418.0,
|
||
AttackValue = 9739.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[5] = {
|
||
Health = 581667.0,
|
||
AttackValue = 18323.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[6] = {
|
||
Health = 1702083.0,
|
||
AttackValue = 34688.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
MonsterParam["Unseal"] = {
|
||
GradeParam = {
|
||
[1] = {
|
||
Health = 3500.0,
|
||
AttackValue = 615.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 200.0,
|
||
exp = 50.0,
|
||
KillPoint = 10.0,
|
||
LifeTime = 60.0
|
||
}
|
||
}
|
||
}
|
||
|
||
MonsterParam["GoldMonster"] = {
|
||
GradeParam = {
|
||
[1] = {
|
||
Health = 897.0,
|
||
AttackValue = 231.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 1200.0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 30.0
|
||
|
||
},
|
||
[2] = {
|
||
Health = 1495.0,
|
||
AttackValue = 369.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 3000.0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 30.0
|
||
|
||
},
|
||
[3] = {
|
||
Health = 2990.0,
|
||
AttackValue = 615.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 8400.0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 30.0
|
||
|
||
},
|
||
[4] = {
|
||
Health = 5980.0,
|
||
AttackValue = 1844.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 12000.0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 30.0
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
MonsterParam["GoldEfficiencyMonster"] = {
|
||
GradeParam = {
|
||
[1] = {
|
||
Health = 1289.0,
|
||
AttackValue = 310.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[2] = {
|
||
Health = 2148.0,
|
||
AttackValue = 496.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[3] = {
|
||
Health = 4296.0,
|
||
AttackValue = 826.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 60.0
|
||
|
||
},
|
||
[4] = {
|
||
Health = 8592.0,
|
||
AttackValue = 2479.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 60.0
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
MonsterParam["AccessoryMonster"] = {
|
||
GradeParam = {
|
||
[1] = {
|
||
Health = 10125.0,
|
||
AttackValue = 759.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 90.0
|
||
|
||
},
|
||
[2] = {
|
||
Health = 16874.0,
|
||
AttackValue = 1214.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 90.0
|
||
|
||
},
|
||
[3] = {
|
||
Health = 33749.0,
|
||
AttackValue = 2023.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 90.0
|
||
|
||
},
|
||
[4] = {
|
||
Health = 67498.0,
|
||
AttackValue = 6069.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 90.0
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
MonsterParam["SkillMonster"] = {
|
||
GradeParam = {
|
||
[1] = {
|
||
Health = 10125.0,
|
||
AttackValue = 759.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 90.0
|
||
|
||
},
|
||
[2] = {
|
||
Health = 16874.0,
|
||
AttackValue = 1214.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 90.0
|
||
|
||
},
|
||
[3] = {
|
||
Health = 33749.0,
|
||
AttackValue = 2023.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 90.0
|
||
|
||
},
|
||
[4] = {
|
||
Health = 67498.0,
|
||
AttackValue = 6069.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 90.0
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
MonsterParam["WeaponRecasting"] = {
|
||
GradeParam = {
|
||
[1] = {
|
||
Health = 15187.0,
|
||
AttackValue = 1138.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 120.0
|
||
|
||
},
|
||
[2] = {
|
||
Health = 25312.0,
|
||
AttackValue = 1821.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 120.0
|
||
|
||
},
|
||
[3] = {
|
||
Health = 50623.0,
|
||
AttackValue = 3035.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 120.0
|
||
|
||
},
|
||
[4] = {
|
||
Health = 101246.0,
|
||
AttackValue = 9104.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 10.0,
|
||
KillPoint = 2.0,
|
||
LifeTime = 120.0
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
MonsterParam["ExerciseRoom"] = {
|
||
GradeParam = {
|
||
[1] = {
|
||
Health = 100.0,
|
||
AttackValue = 10.0,
|
||
PhysicalDefense = 1.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 125.0,
|
||
exp = 65.0,
|
||
KillPoint = 1.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[2] = {
|
||
Health = 7652.0,
|
||
AttackValue = 1050.0,
|
||
PhysicalDefense = 1.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 150.0,
|
||
exp = 65.0,
|
||
KillPoint = 1.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[3] = {
|
||
Health = 76276.0,
|
||
AttackValue = 4736.0,
|
||
PhysicalDefense = 1.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 180.0,
|
||
exp = 65.0,
|
||
KillPoint = 1.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[4] = {
|
||
Health = 176965.0,
|
||
AttackValue = 9535.0,
|
||
PhysicalDefense = 1.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 216.0,
|
||
exp = 65.0,
|
||
KillPoint = 1.0,
|
||
LifeTime = -1
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
MonsterParam["LittleMonster"] = {
|
||
GradeParam = {
|
||
[1] = {
|
||
Health = 1125.0,
|
||
AttackValue = 616.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 20.0,
|
||
exp = 5.0,
|
||
KillPoint = 1.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[2] = {
|
||
Health = 2894.0,
|
||
AttackValue = 1007.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 20.0,
|
||
exp = 5.0,
|
||
KillPoint = 1.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[3] = {
|
||
Health = 5754.0,
|
||
AttackValue = 1756.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 20.0,
|
||
exp = 5.0,
|
||
KillPoint = 1.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[4] = {
|
||
Health = 11026.0,
|
||
AttackValue = 2636.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 20.0,
|
||
exp = 5.0,
|
||
KillPoint = 1.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[5] = {
|
||
Health = 19581.0,
|
||
AttackValue = 3826.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 20.0,
|
||
exp = 5.0,
|
||
KillPoint = 1.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[6] = {
|
||
Health = 29713.0,
|
||
AttackValue = 4869.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 20.0,
|
||
exp = 5.0,
|
||
KillPoint = 1.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[7] = {
|
||
Health = 50850.0,
|
||
AttackValue = 7104.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 20.0,
|
||
exp = 5.0,
|
||
KillPoint = 1.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[8] = {
|
||
Health = 60983.0,
|
||
AttackValue = 8635.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 20.0,
|
||
exp = 5.0,
|
||
KillPoint = 1.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[9] = {
|
||
Health = 95286.0,
|
||
AttackValue = 11257.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 20.0,
|
||
exp = 5.0,
|
||
KillPoint = 1.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[10] = {
|
||
Health = 117977.0,
|
||
AttackValue = 14302.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 20.0,
|
||
exp = 5.0,
|
||
KillPoint = 1.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[11] = {
|
||
Health = 198772.0,
|
||
AttackValue = 18522.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 20.0,
|
||
exp = 5.0,
|
||
KillPoint = 1.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[12] = {
|
||
Health = 232733.0,
|
||
AttackValue = 22061.0,
|
||
PhysicalDefense = 50.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 20.0,
|
||
exp = 5.0,
|
||
KillPoint = 1.0,
|
||
LifeTime = -1
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
MonsterParam["Boss"] = {
|
||
GradeParam = {
|
||
[1] = {
|
||
Health = 86306.0,
|
||
AttackValue = 5853.0,
|
||
PhysicalDefense = 1000.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 1000.0,
|
||
exp = 500.0,
|
||
KillPoint = 100.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[2] = {
|
||
Health = 445697.0,
|
||
AttackValue = 16231.0,
|
||
PhysicalDefense = 1000.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 3000.0,
|
||
exp = 500.0,
|
||
KillPoint = 100.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[3] = {
|
||
Health = 1429284.0,
|
||
AttackValue = 37523.0,
|
||
PhysicalDefense = 1000.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 6000.0,
|
||
exp = 500.0,
|
||
KillPoint = 100.0,
|
||
LifeTime = -1
|
||
|
||
},
|
||
[4] = {
|
||
Health = 3490989.0,
|
||
AttackValue = 61741.0,
|
||
PhysicalDefense = 1000.0,
|
||
MovementSpeed = 385.0,
|
||
Gold = 0,
|
||
exp = 0,
|
||
KillPoint = 0,
|
||
LifeTime = -1
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
MonsterTalkContent = {
|
||
[5] = { Content = "击败我,突破等级,获得武器奖励" };
|
||
[7] = { Content = "击败我,获得金币奖励" };
|
||
[8] = { Content = "击败我,提高金币获取效率" };
|
||
[10] = { Content = "击败我,获得技能" };
|
||
} |