12 lines
304 B
Lua
12 lines
304 B
Lua
local Action_PlayerRespawn = {
|
||
PlayerKey = 0,
|
||
}
|
||
|
||
-- 触发器激活时,将执行Action的Execute
|
||
function Action_PlayerRespawn:Execute(...)
|
||
UGCEventSystem.SendEvent(EventTypes.PlayerRespawn, self.PlayerKey)
|
||
PluginManager:OnPlayerRespawn(self.PlayerKey);
|
||
return true
|
||
end
|
||
|
||
return Action_PlayerRespawn |