391 lines
9.1 KiB
Lua
391 lines
9.1 KiB
Lua
function table.isEmpty(t)
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if type(t) ~= "table" then return true end
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return next(t) == nil
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end
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function table.random(t, o)
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if table.isEmpty(t) then return nil; end
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local c = table.getCount(t)
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if c == 1 then
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if o then return t[0], 0; end
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return t[1], 1;
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else
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local r = math.random(o and 0 or 1, c)
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return t[r], r;
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end
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end
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function table.insertonce(t, v)
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if table.hasItem(t, v) then return ; end
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table.insert(t, v);
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end
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--- 将一个数组解压缩成几个元素
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function table.unpackTable(Arr)
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if Arr == nil then return nil; end
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local f = function(...) return ... end
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return f(table.unpack(Arr))
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end
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---获取表中所有的Key
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function table.getKeys(t)
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if type(t) ~= "table" then return {} end
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local keys = {}
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for k, v in pairs(t) do keys[#keys + 1] = k end
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return keys
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end
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---获取表中是否有对应Key
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function table.hasKey(t, k)
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if type(t) ~= "table" then return false end
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for key, value in pairs(t) do
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if k == key then return true end
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end
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return false
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end
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---获取对应元素的Index
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function table.getIndex(t, v)
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if type(t) ~= "table" then return nil end
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for index, value in pairs(t) do
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if value == v then return index end
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end
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return nil
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end
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function table.removeKey(t, k)
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if t == nil then return nil end
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local v = t[k]
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t[k] = nil
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return v
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end
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function table.getCount(t)
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if type(t) ~= "table" then return -1 end
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local Length = 0
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for i, v in pairs(t) do Length = Length + 1 end
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return Length
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end
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function table.isTablesEqual(t1, ...)
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local tables = { ... }
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log_tree('tables = ', tables)
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for i, v in pairs(tables) do
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if type(v) ~= 'table' then return false end
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for c, d in pairs(v) do
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if t1[c] ~= d then return false end
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end
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end
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return true
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end
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---按Value删除表中元素
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---@generic T
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---@param t table<int32, T>
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---@return T|table<int32, T>
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function table.removeValue(t, v, all)
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local rs = {};
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for i, c in pairs(t) do
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if c == v then
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table.insert(rs, i);
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if not all then break ; end
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end
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end
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table.sort(rs, function(a, b) return a > b end)
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for i = #rs, 1, -1 do table.remove(t, rs[i]); end
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end
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---@param t table 需要添加的值
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---@param k PlayerKey | any key
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---@param v any value
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function table.addTableNum(t, k, v, l)
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t[k] = t[k] == nil and v or t[k] + v;
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if l == nil then return t[k]; end
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if v < 0 then
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if t[k] < l then t[k] = l; end
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else
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if t[k] > l then t[k] = l; end
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end
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return t[k]
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end
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function table.hasValue(t, value)
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if t == nil then return false end
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for k, v in pairs(t) do
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if v == value then return true end
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end
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return false
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end
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--- 检查 t 中是否全部拥有列表 tt 中的
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function table.hasValues(t, tt)
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if t == nil then return false end
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local rt = table.intersection(t, tt)
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return table.getCount(rt) == table.getCount(tt);
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end
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--- 对两个表取交集
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---@generic T
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---@param t1 table<any, T>
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---@param t2 table<any, T>
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---@return table<any, T>
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function table.intersection(t1, t2)
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local ret = {};
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local set = {};
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for _, v in pairs(t1) do
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if set[v] == nil then
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set[v] = 1;
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else
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set[v] = set[v] + 1;
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end
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end
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for _, v in pairs(t2) do
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if set[v] and set[v] > 0 then
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table.insert(ret, v);
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set[v] = set[v] - 1;
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end
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end
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return ret;
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end
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function table.Swap(t, i, k)
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if type(t) ~= "table" then return false end
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local temp = t[i]
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t[i] = t[k]
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t[k] = temp
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end
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--- 打乱整个table 洗牌算法
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function table.Shuffle(t)
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if type(t) ~= "table" then return false end
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if table.isEmpty(t) then return false; end
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if table.getCount(t) == 1 then return true; end
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for i = 1, #t - 1 do
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local SwapIndex = math.random(i + 1, #t)
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table.Swap(t, i, SwapIndex)
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end
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return true
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end
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function table.Rand(t)
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if type(t) ~= "table" or #t <= 0 then return nil end
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return t[math.random(#t)]
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end
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---@generic K, V
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---@param t1 table<K, V>
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---@param t2 table<K, V>
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---@return bool
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function table.compare(t1, t2)
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if type(t1) == 'table' and type(t2) == 'table' then
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if table.getCount(t1) ~= table.getCount(t2) then return false; end
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local Same = false;
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for i, v in pairs(t1) do
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if type(v) == 'table' then
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if not table.compare(v, t2[i]) then
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return false;
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end
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else
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if v ~= t2[i] then
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return false;
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end
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end
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end
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else
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if t1 ~= t2 then return false; end
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end
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return true;
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end
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---@generic T
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---@param t table<any, T>
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---@param c T
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function table.hasItem(t, c)
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for i, v in pairs(t) do
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if v == c then return true; end
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end
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return false;
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end
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-- 拷贝table
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function table.DeepCopy(object)
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-- 已经复制过的table,key为复制源table,value为复制后的table
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-- 为了防止table中的某个属性为自身时出现死循环
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-- 避免本该是同一个table的属性,在复制时变成2个不同的table(内容同,但是地址关系和原来的不一样了)
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local lookup_table = {}
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local function _copy(o)
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if type(o) ~= 'table' then
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-- 非table类型都直接返回
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return o
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elseif lookup_table[o] then
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return lookup_table[o]
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end
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local new_table = {}
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lookup_table[o] = new_table
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for k, v in pairs(o) do new_table[_copy(k)] = _copy(v) end
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-- 这里直接拿mt来用是因为一般对table操作不会很粗暴的修改mt的相关内容
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return setmetatable(new_table, getmetatable(object))
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end
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return _copy(object)
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end
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function table.GetMaxValueResKey(t, fun)
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if fun == nil then fun = function(p1, p2) return p1 < p2 end end
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if type(t) ~= "table" or type(fun) ~= "function" or table.getCount(t) <= 0 then return end
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local res = nil
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for k, v in pairs(t) do
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if not res or fun(t[res], v) then res = k end
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end
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return res
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end
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function table.find(t, val)
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if type(t) ~= "table" then return nil end
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for k, v in pairs(t) do
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if v == val then return k end
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end
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return nil
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end
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function table.GetMaxValue(t)
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if type(t) ~= "table" then return nil end
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local Res = nil
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for k, v in pairs(t) do
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if Res == nil then Res = v
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elseif Res < v then Res = v
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end
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end
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return Res
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end
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---@generic T, U
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---@param t T
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---@param f string |fun(t: T, ...:U):any?
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---@vararg U
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function table.func(t, f, ...)
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if t ~= nil then
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if type(f) == 'function' then
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return f(t, ...);
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elseif type(f) == 'string' then
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if t[f] ~= nil then
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--print(string.format('[table.func] 执行'))
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return table.func(t, t[f], ...);
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end
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end
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end
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end
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-- 递归的向下找到对应的值,仅限第一个
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function table.getValue(t, k, isNest)
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for i, v in pairs(t) do
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if i == k then return v; end
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if isNest then
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if type(v) == 'table' then return table.getValue(v, k, isNest); end
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end
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end
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return nil;
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end
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--- 查看是否含有函数
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function table.hasFunc(t, f)
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if type(f) == 'function' then return true; end
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if type(f) == 'string' then
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if t ~= nil then return t[f] ~= nil and type(t[f]) == 'function'; end
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end
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return false;
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end
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-- log输出格式化
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local function logPrint(str)
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str = os.date("\nLog output date: %Y-%m-%d %H:%M:%S \n", os.time()) .. str
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print(str)
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end
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-- key值格式化
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local function formatKey(key)
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local t = type(key)
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if t == "number" then
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return "[" .. key .. "]"
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elseif t == "string" then
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local n = tonumber(key)
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if n then return "[" .. key .. "]" end
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end
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return key
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end
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-- 栈
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local function newStack()
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local stack = { tableList = {} }
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function stack:push(t) table.insert(self.tableList, t) end
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function stack:pop() return table.remove(self.tableList) end
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function stack:contains(t)
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for _, v in ipairs(self.tableList) do
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if v == t then return true end
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end
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return false
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end
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return stack
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end
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-- 输出打印table表 函数
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function table.printTable(...)
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local args = { ... }
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local function table2String(temp, stack, t, depth)
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stack:push(t)
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if type(depth) == "number" then
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depth = depth + 1
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else
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depth = 1
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end
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local indent = ""
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for i = 1, depth do indent = indent .. " " end
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for k, v in pairs(t) do
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local key = tostring(k)
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local typeV = type(v)
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if typeV == "table" then
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if key ~= "__valuePrototype" then
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if stack:contains(v) then
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table.insert(temp, indent .. formatKey(key) .. " = {检测到循环引用!},\n")
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else
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table.insert(temp, indent .. formatKey(key) .. " = {\n")
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table2String(temp, stack, v, depth)
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table.insert(temp, indent .. "},\n")
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end
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end
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elseif typeV == "string" then
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table.insert(temp, string.format("%s%s = \"%s\",\n", indent, formatKey(key), tostring(v)))
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else
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table.insert(temp, string.format("%s%s = %s,\n", indent, formatKey(key), tostring(v)))
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end
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end
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stack:pop()
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end
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for k, v in pairs(args) do
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local root = v
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if type(root) == "table" then
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local temp = { "------------------------ printTable start ------------------------\n",
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"local tableValue" .. " = {\n" }
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local stack = newStack()
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table2String(temp, stack, root)
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table.insert(temp, "}\n------------------------- printTable end -------------------------")
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logPrint(table.concat(temp))
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else
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logPrint("----------------------- printString start ------------------------\n" .. tostring(root) ..
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"\n------------------------ printString end -------------------------")
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end
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end
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end
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function table.print_G()
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for i, v in pairs(_G) do
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if string.find(i, "Lobby") ~= 0 then
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if type(v) == 'table' then
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UGCLogSystem.LogTree(string.format("[WB_GameEnd:LuaInit] _G.%s = ", i), v);
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end
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end
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end
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end |