102 lines
4.9 KiB
Lua
102 lines
4.9 KiB
Lua
---@class WB_InTestWidget_C:UUserWidget
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---@field Button_AddBody_Slow UButton
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---@field Button_AddHealth_Quick UButton
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---@field Button_AddHealth_Slow UButton
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---@field Button_AddHealthMax UButton
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---@field Button_AddJump UButton
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---@field Button_AddSpeed UButton
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---@field Button_Back UButton
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---@field Button_BigBody UButton
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---@field Button_MaxBodySize UButton
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---@field Button_ReduceHealth UButton
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---@field Button_ReduceHealth_Slow UButton
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---@field Button_ReduceHealthMax UButton
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---@field Button_ReduceJump UButton
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---@field Button_ReduceSpeed UButton
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---@field Button_SmallBody UButton
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---@field Button_SmallBody_Slow UButton
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---@field Button_StopChangeBody UButton
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---@field Button_Test1 UButton
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---@field Button_Test_Tips UButton
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---@field CheckBox_Custom UCheckBox
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---@field CheckBox_Props UCheckBox
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---@field CheckBox_Skill UCheckBox
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---@field Slider_Value USlider
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---@field TextBlock_Current UTextBlock
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---@field TextBlock_Max UTextBlock
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---@field VerticalBox_CheckBox UVerticalBox
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---@field WidgetSwitcher_Main UWidgetSwitcher
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--Edit Below--
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---@type WB_InTestWidget_C
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local WB_InTestWidget = { bInitDoOnce = false; };
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function WB_InTestWidget:Construct()
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UITool.BindButtonClicked(self.Button_Back, function() WidgetManager:ClosePanel(WidgetConfig.EUIType.Test) end, self);
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UITool.BindButtonClicked(self.Button_AddHealth_Quick, function() self:SendTestBuffFunc("AddHealth_Quick") end, self);
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UITool.BindButtonClicked(self.Button_AddHealth_Slow, function() self:SendTestBuffFunc("AddHealth_Slow") end, self);
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UITool.BindButtonClicked(self.Button_ReduceHealth, function() self:SendTestBuffFunc("ReduceHealth_Quick") end, self);
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UITool.BindButtonClicked(self.Button_AddHealthMax, function() self:SendTestBuffFunc("AddHealthMax") end, self);
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UITool.BindButtonClicked(self.Button_AddSpeed, function() self:SendTestBuffFunc("AddSpeed") end, self);
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UITool.BindButtonClicked(self.Button_BigBody, function() self:SendTestBuffFunc("AddBodySize") end, self);
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UITool.BindButtonClicked(self.Button_ReduceHealthMax, function() self:SendTestBuffFunc("ReduceHealthMax") end, self);
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UITool.BindButtonClicked(self.Button_ReduceSpeed, function() self:SendTestBuffFunc("ReduceSpeed") end, self);
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UITool.BindButtonClicked(self.Button_SmallBody, function() self:SendTestBuffFunc("SmallBody") end, self);
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UITool.BindButtonClicked(self.Button_ReduceHealth_Slow, function() self:SendTestBuffFunc("ReduceHealth_Slow") end, self);
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UITool.BindButtonClicked(self.Button_AddJump, function() self:SendTestBuffFunc("AddJump") end, self);
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UITool.BindButtonClicked(self.Button_ReduceJump, function() self:SendTestBuffFunc("ReduceJump") end, self);
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UITool.BindButtonClicked(self.Button_AddBody_Slow, function() self:SendBodyChangeRPC(true, 1) end, self);
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UITool.BindButtonClicked(self.Button_SmallBody_Slow, function() self:SendBodyChangeRPC(true, 2) end, self);
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UITool.BindButtonClicked(self.Button_StopChangeBody, function() self:SendBodyChangeRPC(false, 1) end, self);
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UITool.BindButtonClicked(self.Button_Test1, function() self:SendRPC("Test1", 100) end, self);
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UITool.BindButtonClicked(self.Button_Test_Tips, function() WidgetManager:ShowPanel(WidgetConfig.EUIType.Tips1, false, 3, "显示出来 %d", 123) end, self);
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self.CheckBox_Props.OnCheckStateChanged:Add(function(bIsChecked)
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self.CheckBox_Skill:SetCheckedState(ECheckBoxState.Unchecked);
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self.CheckBox_Custom:SetCheckedState(ECheckBoxState.Unchecked);
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self.WidgetSwitcher_Main:SetActiveWidgetIndex(0);
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end, self)
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self.CheckBox_Skill.OnCheckStateChanged:Add(function(bIsChecked)
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self.CheckBox_Props:SetCheckedState(ECheckBoxState.Unchecked);
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self.CheckBox_Custom:SetCheckedState(ECheckBoxState.Unchecked);
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self.WidgetSwitcher_Main:SetActiveWidgetIndex(1);
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end, self)
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self.CheckBox_Custom.OnCheckStateChanged:Add(function(bIsChecked)
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self.CheckBox_Skill:SetCheckedState(ECheckBoxState.Unchecked);
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self.CheckBox_Props:SetCheckedState(ECheckBoxState.Unchecked);
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self.WidgetSwitcher_Main:SetActiveWidgetIndex(2);
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end, self)
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self.TextBlock_Current:SetText(0)
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self.Slider_Value.OnValueChanged:Add(self.OnChangeSliderValue, self)
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self.Slider_Value.OnMouseCaptureEnd:Add(self.OnMouseEnd, self)
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end
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function WB_InTestWidget:OnChangeCheck(InIndex)
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end
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function WB_InTestWidget:SendRPC(InStr, ...)
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UnrealNetwork.CallUnrealRPC(LocalPlayerController, LocalPlayerController, "Test_Func", InStr, ...);
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end
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function WB_InTestWidget:SendTestBuffFunc(InStr)
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UnrealNetwork.CallUnrealRPC(LocalPlayerController, LocalPlayerController, "Test_Func", "Test_Buff", InStr);
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end
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function WB_InTestWidget:OnChangeSliderValue(InValue)
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self.TextBlock_Current:SetText(string.format('%0.2f', InValue * 100))
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end
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function WB_InTestWidget:OnMouseEnd()
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-- 发送到服务器
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UnrealNetwork.CallUnrealRPC(LocalPlayerController, LocalPlayerController, "Test_Func", "OnSliderMouseEnd", self.Slider_Value:GetValue());
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end
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-- function WB_InTestWidget:Tick(MyGeometry, InDeltaTime)
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-- end
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-- function WB_InTestWidget:Destruct()
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-- end
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return WB_InTestWidget; |