UGCProjects/TrainingCamp/Script/UI/Child/WB_PlayerInfoItem.lua
2025-01-04 23:00:19 +08:00

104 lines
3.1 KiB
Lua

---@class WB_PlayerInfoItem_C:UUserWidget
---@field Button_AddFri UButton
---@field Image_HeadIcon UImage
---@field Image_No UImage
---@field Image_Self UImage
---@field Overlay_MVP UOverlay
---@field TextBlock_BodySize UTextBlock
---@field TextBlock_Damage UTextBlock
---@field TextBlock_KDA UTextBlock
---@field TextBlock_Kill UTextBlock
---@field TextBlock_No UTextBlock
---@field TextBlock_PlayerName UTextBlock
---@field WidgetSwitcher_0 UWidgetSwitcher
--Edit Below--
---@type WB_PlayerInfoItem_C
local WB_PlayerInfoItem = { bInitDoOnce = false; };
WB_PlayerInfoItem.PlayerKey = 0;
function WB_PlayerInfoItem:Construct()
self:LuaInit();
end
function WB_PlayerInfoItem:LuaInit()
if self.bInitDoOnce then return; end
self.Button_AddFri.OnClicked:Add(self.OnClickAddFriend, self)
UITool.EnableButtonScroll(self.Button_AddFri)
self.bInitDoOnce = true;
end
--function WB_PlayerInfoItem:SetAsTitle()
-- self:SetIsMVP(false);
-- self:IsSelf(false);
--
--end
function WB_PlayerInfoItem:SetIsMVP(IsMVP)
if IsMVP then
if not self.IsGaming then
self.Overlay_MVP:SetVisibility(ESlateVisibility.SelfHitTestInvisible);
end
end
end
function WB_PlayerInfoItem:IsSelf(IsSelf)
if IsSelf then
self.Image_Self:SetVisibility(ESlateVisibility.SelfHitTestInvisible);
if not self.IsGaming then self.Button_AddFri:SetVisibility(ESlateVisibility.Hidden); end
end
end
function WB_PlayerInfoItem:SetPlayerInfo(Info, InOwner)
UGCLogSystem.LogTree(string.format("[WB_PlayerInfoItem:SetPlayerInfo] Info ="), Info)
self.PlayerKey = Info.PlayerKey;
self:SetIsMVP(Info.No == 1);
self:IsSelf(Info.IsSelf)
self.TextBlock_No:SetText(tostring(Info.No));
self.TextBlock_PlayerName:SetText(Info.PlayerName);
self.TextBlock_Damage:SetText(string.format("%0.f", Info.Damage));
self.TextBlock_Kill:SetText(tostring(Info.Kill));
self.TextBlock_KDA:SetText(string.format("%.1f", Info.KDA));
self.TextBlock_BodySize:SetText(string.format("%.1f", GameState:GetPlayerAttribute(self.PlayerKey, DefaultSettings.EPawnBenefitType.BodySize)));
local Icon = InOwner.HeadIcons[self.PlayerKey];
if Icon then
self.Image_HeadIcon:SetBrushFromTextureDynamic(Icon);
else
UITool.DownloadImage(Info.IconURL, function(Texture)
UGCLogSystem.Log("[WB_PlayerInfoItem:SetPlayerInfo] 执行")
self.Image_HeadIcon:SetBrushFromTextureDynamic(Texture);
end, function()
UGCLogSystem.Log("[WB_PlayerInfoItem:SetPlayerInfo] Failed")
end)
end
end
function WB_PlayerInfoItem:OnClickAddFriend()
---@type PlayerAccountInfo
local AccountInfo = GameState.PlayerDatas.AccountInfo[self.PlayerKey];
UGCLogSystem.LogTree(string.format("[WB_PlayerInfoItem:OnClickAddFriend] AccountInfo ="), AccountInfo)
if AccountInfo then
UGCGameSystem.AddFriend(AccountInfo.UID);
end
end
WB_PlayerInfoItem.IsGaming = false;
function WB_PlayerInfoItem:SetInGaming()
self.Overlay_MVP.SetVisibility(ESlateVisibility.Collapsed);
self.Button_AddFri:SetVisibility(ESlateVisibility.Collapsed);
--self.Overlay_Damage:SetVisibility(ESlateVisibility.Collapsed);
self.IsGaming = true;
end
-- function WB_PlayerInfoItem:Tick(MyGeometry, InDeltaTime)
-- end
-- function WB_PlayerInfoItem:Destruct()
-- end
return WB_PlayerInfoItem;