UGCProjects/BoltGods/Script/Blueprint/Skill/BP_DetectPawn45.lua
2025-01-04 23:00:19 +08:00

35 lines
616 B
Lua

---@class BP_DetectPawn45_C:BP_DetectPlayerActor_C
--Edit Below--
local BP_DetectPawn25 = {}
--[[
function BP_DetectPawn25:ReceiveBeginPlay()
BP_DetectPawn25.SuperClass.ReceiveBeginPlay(self)
end
--]]
--[[
function BP_DetectPawn25:ReceiveTick(DeltaTime)
BP_DetectPawn25.SuperClass.ReceiveTick(self, DeltaTime)
end
--]]
--[[
function BP_DetectPawn25:ReceiveEndPlay()
BP_DetectPawn25.SuperClass.ReceiveEndPlay(self)
end
--]]
--[[
function BP_DetectPawn25:GetReplicatedProperties()
return
end
--]]
--[[
function BP_DetectPawn25:GetAvailableServerRPCs()
return
end
--]]
return BP_DetectPawn25