2025-01-04 23:00:19 +08:00

31 lines
1.3 KiB
Lua

TestTool = {};
function TestTool:Test_UE_Props()
UGCLogSystem.Log("[TestTool:Test_UE_Props] UE_BUILD_DEVELOPMENT = %s", tostring(UE_BUILD_DEVELOPMENT))
UGCLogSystem.Log("[TestTool:Test_UE_Props] UE_BUILD_SHIPPING = %s", tostring(UE_BUILD_SHIPPING))
UGCLogSystem.Log("[TestTool:Test_UE_Props] UE_BUILD_SHIPPING_DEV = %s", tostring(UE_BUILD_SHIPPING_DEV))
UGCLogSystem.Log("[TestTool:Test_UE_Props] UE_BUILD_SHIPPING_WITH_EDITOR = %s", tostring(UE_BUILD_SHIPPING_WITH_EDITOR))
UGCLogSystem.Log("[TestTool:Test_UE_Props] UE_BUILD_DEVELOPMENT = %s", tostring(UE_BUILD_DEVELOPMENT))
UGCLogSystem.Log("[TestTool:Test_UE_Props] PLATFORM_WINDOWS = %s", tostring(PLATFORM_WINDOWS))
UGCLogSystem.Log("[TestTool:Test_UE_Props] UE_EDITOR = %s", tostring(UE_EDITOR))
UGCLogSystem.Log("[TestTool:Test_UE_Props] WITH_EDITOR = %s", tostring(WITH_EDITOR))
UGCLogSystem.Log("[TestTool:Test_UE_Props] WITH_UGC_EDITOR = %s", tostring(WITH_UGC_EDITOR))
end
--function TestTool:Test_UE_Props_Tick()
-- GlobalTickTool:AddTick(self, function(o, dt, st)
-- o:Test_UE_Props();
-- end, 0.3);
--end
--function TestTool:LogVersion()
-- print(string.format('[TestTool:LogVersion] Version = %s', _VERSION));
--end
--function TestTool:Test_GameFrontendHUD()
-- UGCLogSystem.Log("[TestTool:Test_GameFrontendHUD] 11")
-- print(bit32.band(0x0f, 0xf0))
--end