UGCProjects/GZJ/Script/UI/Guide/WBP_ForceGuide_Tech.lua
2025-01-08 22:46:12 +08:00

53 lines
1.7 KiB
Lua

---@class WBP_ForceGuide_Tech_C:UUserWidget
---@field Panel_BG UWBP_WidgetHeader_C
---@field TextBlock_KillPoint UTextBlock
---@field UniformGridPanel_Technology UUniformGridPanel
--Edit Below--
local WBP_ForceGuide_Tech = { bInitDoOnce = false; };
function WBP_ForceGuide_Tech:OnStartGuideProgress()
self:SetVisibility(ESlateVisibility.SelfHitTestInvisible)
self.PendingEndGuide = false
self.Panel_BG:Construct()
EventSystem:AddListener(EventType.ForceGuide_TechBuy, self.OnTechBuy, self)
EventSystem:AddListener(EventType.PlayerKillPointChanged, self.ChangeKillPoint, self)
local TargetPlayerState = GameDataManager.GetLocalPlayerState()
self:ChangeKillPoint(TargetPlayerState.KillPoint.Current)
EventSystem:SendEvent(EventType.ForceGuide_OnGuideTriggered, 1)
end
function WBP_ForceGuide_Tech:OnEndGuideProgress()
self:SetVisibility(ESlateVisibility.Collapsed)
EventSystem:RemoveListener(EventType.PlayerKillPointChanged, self.ChangeKillPoint, self)
EventSystem:RemoveListener(EventType.ForceGuide_TechBuy, self.OnTechBuy, self)
EventSystem:SendEvent(EventType.ForceGuide_OnGuideFinished, 1)
end
function WBP_ForceGuide_Tech:ChangeKillPoint(NewKillPoint)
self.TextBlock_KillPoint:SetText(string.format('%d', NewKillPoint))
end
function WBP_ForceGuide_Tech:OnTechBuy()
if self.PendingEndGuide then
return
end
self.PendingEndGuide = true
if self.Timer ~= nil then
EventSystem.StopTimer(self.Timer)
end
self.Timer = EventSystem.SetTimer(self, function()
self:SetVisibility(ESlateVisibility.Collapsed)
self:OnEndGuideProgress()
EventSystem.StopTimer(self.Timer)
self.Timer = nil
end, 0.5)
end
return WBP_ForceGuide_Tech;