40 lines
921 B
Lua
40 lines
921 B
Lua
---@class UGCPlayerController_C:BP_UGCPlayerController_C
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--Edit Below--
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local UGCPlayerController = {}
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function UGCPlayerController:ReceiveBeginPlay()
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UGCPlayerController.SuperClass.ReceiveBeginPlay(self)
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if UGCGameSystem.IsServer() then
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else
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local PreviewFxWidget = UserWidget.NewWidgetObjectBP(self, UE.LoadClass(UGCGameSystem.GetUGCResourcesFullPath('Asset/UI/PreviewFX/WB_FX_Main.WB_FX_Main_C')));
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PreviewFxWidget:AddToViewport(20000)
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end
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end
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--[[
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function UGCPlayerController:ReceiveTick(DeltaTime)
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UGCPlayerController.SuperClass.ReceiveTick(self, DeltaTime)
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end
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--]]
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--[[
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function UGCPlayerController:ReceiveEndPlay()
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UGCPlayerController.SuperClass.ReceiveEndPlay(self)
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end
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--]]
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--[[
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function UGCPlayerController:GetReplicatedProperties()
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return
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end
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--]]
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--[[
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function UGCPlayerController:GetAvailableServerRPCs()
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return
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end
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--]]
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return UGCPlayerController |