2025-01-04 23:00:19 +08:00

35 lines
645 B
Lua

---@class BP_PlayerStartBase_C:BP_STPlayerStart_C
--Edit Below--
local BP_PlayerStartBase = {}
--[[
function BP_PlayerStartBase:ReceiveBeginPlay()
BP_PlayerStartBase.SuperClass.ReceiveBeginPlay(self)
end
--]]
--[[
function BP_PlayerStartBase:ReceiveTick(DeltaTime)
BP_PlayerStartBase.SuperClass.ReceiveTick(self, DeltaTime)
end
--]]
--[[
function BP_PlayerStartBase:ReceiveEndPlay()
BP_PlayerStartBase.SuperClass.ReceiveEndPlay(self)
end
--]]
--[[
function BP_PlayerStartBase:GetReplicatedProperties()
return
end
--]]
--[[
function BP_PlayerStartBase:GetAvailableServerRPCs()
return
end
--]]
return BP_PlayerStartBase