2025-01-04 23:00:19 +08:00

12 lines
360 B
Lua

LogicConfig = LogicConfig or {}
LogicConfig.ELogicType = {
PlayerDeadEffect = 1;
WeaponGradient = 2;
}
LogicConfig.RequireList = {
[LogicConfig.ELogicType.PlayerDeadEffect] = 'Script.Global.GlobalLogic.Logic.GlobalLogic_PlayerDeadEffect';
[LogicConfig.ELogicType.WeaponGradient] = 'Script.Global.GlobalLogic.Manager.WeaponGradientManager';
}