UGCProjects/GZJ/Script/UI/Guide/WBP_ForceGuide_Challenge.lua
2025-01-08 22:46:12 +08:00

72 lines
2.6 KiB
Lua

---@class WBP_ForceGuide_Challenge_C:UUserWidget
---@field Button_ChallengeMonsterInfo UButton
---@field Button_RequestChallenge UButton
---@field Image_Challenge1_Mask UImage
---@field Panel_BG UWBP_WidgetHeader_C
---@field Panel_Tip_ChallengeMonsterInfo UCanvasPanel
---@field Panel_Tip_RequestChallenge UCanvasPanel
--Edit Below--
local WBP_ForceGuide_Challenge = { bInitDoOnce = false; };
function WBP_ForceGuide_Challenge:OnStartGuideProgress()
self:SetVisibility(ESlateVisibility.SelfHitTestInvisible)
self.Panel_BG:Construct()
self.Image_Challenge1_Mask:SetVisibility(ESlateVisibility.Visible)
self.Panel_Tip_ChallengeMonsterInfo:SetVisibility(ESlateVisibility.HitTestInvisible)
self.Panel_Tip_RequestChallenge:SetVisibility(ESlateVisibility.Collapsed)
self.HasClickedInfoButton = false
self.PendingEndGuide = false
self.Button_ChallengeMonsterInfo.OnClicked:Add(self.OnButton_ChallengeMonsterInfoClicked, self)
self.Button_RequestChallenge.OnClicked:Add(self.OnButton_RequestChallengeClicked, self)
EventSystem:SendEvent(EventType.ForceGuide_OnGuideTriggered, 8)
end
function WBP_ForceGuide_Challenge:OnEndGuideProgress()
self:SetVisibility(ESlateVisibility.Collapsed)
self.Button_ChallengeMonsterInfo.OnClicked:Remove(self.OnButton_ChallengeMonsterInfoClicked, self)
self.Button_RequestChallenge.OnClicked:Remove(self.OnButton_RequestChallengeClicked, self)
EventSystem:SendEvent(EventType.ForceGuide_OnGuideFinished, 8)
end
function WBP_ForceGuide_Challenge:OnButton_ChallengeMonsterInfoClicked()
self.Panel_Tip_ChallengeMonsterInfo:SetVisibility(ESlateVisibility.Collapsed)
self.Panel_Tip_RequestChallenge:SetVisibility(ESlateVisibility.HitTestInvisible)
self.Image_Challenge1_Mask:SetVisibility(ESlateVisibility.Collapsed)
self.HasClickedInfoButton = true
end
function WBP_ForceGuide_Challenge:OnButton_RequestChallengeClicked()
if self.HasClickedInfoButton == false then
return
end
if self.PendingEndGuide then
return
end
self.PendingEndGuide = true
if self.Timer ~= nil then
EventSystem.StopTimer(self.Timer)
end
self.Timer = EventSystem.SetTimer(self, function()
self:SetVisibility(ESlateVisibility.Collapsed)
self:OnEndGuideProgress()
EventSystem.StopTimer(self.Timer)
self.Timer = nil
end, 0.5)
local PC = GameDataManager.GetLocalPlayerController()
UnrealNetwork.CallUnrealRPC(PC, PC, "ServerRPC_ChallengeSucceed", 1, PC.PlayerKey, EMonsterType.ChallengeGold, 1, true)
end
return WBP_ForceGuide_Challenge;