2025-01-18 21:26:02 +08:00

58 lines
1.2 KiB
Lua

---@class BP_BigBunker_C:BP_PlaceItemBase_C
---@field Box5 UBoxComponent
---@field Box7 UBoxComponent
---@field Box6 UBoxComponent
---@field Box4 UBoxComponent
---@field Box3 UBoxComponent
---@field Box2 UBoxComponent
---@field Box1 UBoxComponent
---@field Box UBoxComponent
---@field AssistPlacement USceneComponent
---@field StaticMesh UStaticMeshComponent
--Edit Below--
local PlaceItemBase = require("Script.Blueprint.PlaceItems.BP_PlaceItemBase")
local BP_BigBunker = setmetatable(
{
},
{
__index = PlaceItemBase,
__metatable = PlaceItemBase
}
)
function BP_BigBunker:ReceiveBeginPlay()
self.SuperClass.ReceiveBeginPlay(self);
PlaceItemBase.ParentBeginPlay(self)
self:AddSetMobilityComponent({self.StaticMesh})
end
function BP_BigBunker:ReceiveEndPlay()
PlaceItemBase.ParentEndPlay(self)
self.SuperClass.ReceiveEndPlay(self);
end
--[[
function BP_BigBunker:ReceiveTick(DeltaTime)
self.SuperClass.ReceiveTick(self, DeltaTime);
end
--]]
--[[
function BP_BigBunker:ReceiveEndPlay()
self.SuperClass.ReceiveEndPlay(self);
end
--]]
--[[
function BP_BigBunker:GetReplicatedProperties()
return
end
--]]
--[[
function BP_BigBunker:GetAvailableServerRPCs()
return
end
--]]
return BP_BigBunker;