2025-01-18 21:26:02 +08:00

58 lines
1.1 KiB
Lua

---@class BP_Airblower_C:BP_airblower_C
---@field PlaceItemType TEnumAsByte<EPlaceItemType>
--Edit Below--
local PlaceItemBase = require("Script.Blueprint.PlaceItems.BP_PlaceItemBase")
local BP_Airblower = setmetatable(
{
},
{
__index = PlaceItemBase,
__metatable = PlaceItemBase
}
)
function BP_Airblower:ReceiveBeginPlay()
UGCLogSystem.Log("[BP_Airblower_ReceiveBeginPlay]")
self.SuperClass.ReceiveBeginPlay(self);
PlaceItemBase.ParentBeginPlay(self)
UGCLogSystem.Log("[BP_Airblower_ReceiveBeginPlay] Finish")
end
function BP_Airblower:ReceiveEndPlay()
PlaceItemBase.ParentEndPlay(self)
self.SuperClass.ReceiveEndPlay(self);
end
--[[
function BP_Airblower:ReceiveBeginPlay()
self.SuperClass.ReceiveBeginPlay(self);
end
--]]
--[[
function BP_Airblower:ReceiveTick(DeltaTime)
self.SuperClass.ReceiveTick(self, DeltaTime);
end
--]]
--[[
function BP_Airblower:ReceiveEndPlay()
self.SuperClass.ReceiveEndPlay(self);
end
--]]
--[[
function BP_Airblower:GetReplicatedProperties()
return
end
--]]
--[[
function BP_Airblower:GetAvailableServerRPCs()
return
end
--]]
return BP_Airblower;