---@class WBP_WidgetHeader_C:UUserWidget ---@field Button_ClosePanel UButton ---@field TextBlock_Title UTextBlock ---@field bHideCloseButton bool ---@field TitleText FText ---@field UIType TEnumAsByte --Edit Below-- local WBP_WidgetHeader = { bInitDoOnce = false; bIsCloseUITypeUI = true; }; WBP_WidgetHeader.CloseUIFunc = nil; function WBP_WidgetHeader:Construct() UE.Log("[WBP_WidgetHeader:Construct]") self.Button_ClosePanel.OnClicked:Add(WBP_WidgetHeader.OnClickCloseButton, self) if self.bHideCloseButton then self.Button_ClosePanel:SetVisibility(ESlateVisibility.Collapsed) end self.TextBlock_Title:SetText(self.TitleText) end -- function WBP_WidgetHeader:Tick(MyGeometry, InDeltaTime) -- end function WBP_WidgetHeader:Destruct() self.Button_ClosePanel.OnClicked:Remove(WBP_WidgetHeader.OnClickCloseButton, self) end function WBP_WidgetHeader:OnClickCloseButton() UE.Log("[WBP_WidgetHeader:OnClickCloseButton]") if self.bIsCloseUITypeUI then UIManager:ClosePanel(self.UIType) else if self.CloseUIFunc ~= nil then self.CloseUIFunc() end end end function WBP_WidgetHeader:SetHeaderText(InText) self.TextBlock_Title:SetText(InText) end return WBP_WidgetHeader;