---@class Soldier_Sniper:SoldierBase local SoldierBase = require('Script.Blueprint.Soldiers.SoldierBase') ---@type Soldier_Sniper local Soldier_Sniper = setmetatable({ --SuperClass = SoldierBase, }, { __index = SoldierBase, __metatable = SoldierBase, }); --Soldier_Sniper.SoldierType = SoldierConfig.ESoldierType.SuicideSquad; --Soldier_Sniper.Skills = { }; --function Soldier_Sniper:Init() -- -- 从Config表里面加载对应的数据 --end --function Soldier_Sniper:PostTriggerSkill(InBuffType, InBuffInfo) -- -- 让所有的客户端都装备上 --end return Soldier_Sniper;