WeaponSelectionCombinationConfig = WeaponSelectionCombinationConfig or {} WeaponSelectionCombinationConfig.ECombinationType = { Combination1 = 1; -- 进攻方武器 Combination2 = 2; -- 防守方武器 } WeaponSelectionCombinationConfig.WeaponCombinationList = { [WeaponSelectionCombinationConfig.ECombinationType.Combination1] = { Weapon = {{102005, 103006}, {103003, 102003}, {103006, 101003}, {104004, 102001}, {103005, 102003}}, OtherParts = { -- 背包 {ItemID = 501003, Count = 1}, -- 各种倍镜 新加法多出的配件加不进去要额外AddItem {ItemID = 203001, Count = 1}, {ItemID = 203002, Count = 1}, {ItemID = 203003, Count = 1}, {ItemID = 203004, Count = 1}, {ItemID = 203005, Count = 1}, {ItemID = 203014, Count = 1}, {ItemID = 203015, Count = 1}, {ItemID = 203030, Count = 1}, -- 近战武器、投掷武器等 {ItemID = 108004, Count = 1}, {ItemID = 602004, Count = 1}, {ItemID = 602003, Count = 1}--[[, {ItemID = 602002, Count = 1}]], {ItemID = 602001, Count = 1}, -- 护具 {ItemID = 502002, Count = 1}, {ItemID = 503002, Count = 1}, -- 恢复类药物 {ItemID = 601005, Count = 1}, {ItemID = 601003, Count = 1}, {ItemID = 601004, Count = 5}, }, }; [WeaponSelectionCombinationConfig.ECombinationType.Combination2] = { Weapon = {{102105, 102105}, {104005, 105010}, {103012, 101005}, {102105, 107008}, {105010, 105010}}, OtherParts = { -- 背包 {ItemID = 501003, Count = 1}, -- 各种倍镜 新加法多出的配件加不进去要额外AddItem {ItemID = 203001, Count = 1}, {ItemID = 203002, Count = 1}, {ItemID = 203003, Count = 1}, {ItemID = 203004, Count = 1}, {ItemID = 203005, Count = 1}, {ItemID = 203014, Count = 1}, {ItemID = 203015, Count = 1}, {ItemID = 203030, Count = 1}, -- 近战武器、投掷武器等 {ItemID = 108004, Count = 1}, {ItemID = 602004, Count = 2}, {ItemID = 602003, Count = 1}, {ItemID = 602002, Count = 1}, {ItemID = 602001, Count = 1}, -- 护具 {ItemID = 502003, Count = 1}, {ItemID = 503003, Count = 1}, -- 恢复类药物 {ItemID = 601005, Count = 1}, {ItemID = 601003, Count = 1}, {ItemID = 601004, Count = 5}, } } } -- 各种倍镜 WeaponSelectionCombinationConfig.MagnifyingGlass = { {ItemID = 203001, Count = 1}, {ItemID = 203002, Count = 1}, {ItemID = 203003, Count = 1}, {ItemID = 203004, Count = 1}, {ItemID = 203005, Count = 1}, {ItemID = 203014, Count = 1}, {ItemID = 203015, Count = 1}, } -- 玩家可自定义搭配的武器 WeaponSelectionCombinationConfig.PlayerCustomWeapon = { [WeaponSelectionCombinationConfig.ECombinationType.Combination1] = { { TypeName = "自动枪"; WeaponIDs = {101001, 101003, 101004, 101012,102001, 102002, 102003, 102004, 102005, 105001, 105002,}; }, { TypeName = "狙击"; WeaponIDs = {103003, 103001, 103004, 103005, 103006}; }, { TypeName = "霰弹枪"; WeaponIDs = {104001, 104002, 104003, 104004,}; }, { TypeName = "特殊枪械"; WeaponIDs = {107001}; } }, [WeaponSelectionCombinationConfig.ECombinationType.Combination2] = { { TypeName = "自动枪"; WeaponIDs = {105010, 101005, 101006, 102105, 101007, 101001, 101003, 101004, 101007, 101012, 102001, 102002, 102003, 102004, 102005, 105001, 105002,}; }, { TypeName = "狙击"; WeaponIDs = {103001, 103002, 103003, 103004, 103005, 103006, 103007, 103008, 103009, 103010, 103011, 103012, 103013, 103014, 103015, 103901, 103902, 103903, 103100}; }, { TypeName = "霰弹枪"; WeaponIDs = {104005, 104100, 104001, 104002, 104003, 104004, }; }, { TypeName = "特殊枪械"; WeaponIDs = {107008, 107001}; } } }