---@class WBP_PlayerAvatar_C:Common_Avatar_BP_C --Edit Below-- local WBP_PlayerAvatar = { bInitDoOnce = false; }; --[==[ Construct function WBP_PlayerAvatar:Construct() end -- Construct ]==] -- function WBP_PlayerAvatar:Tick(MyGeometry, InDeltaTime) -- end -- function WBP_PlayerAvatar:Destruct() -- end return WBP_PlayerAvatar;