---@class BP_DullMonster1_C:BP_MonsterBase_C --Edit Below-- local BP_DullMonster1 = {}; --[[ function BP_DullMonster1:ReceiveBeginPlay() self.SuperClass.ReceiveBeginPlay(self); end --]] --[[ function BP_DullMonster1:ReceiveTick(DeltaTime) self.SuperClass.ReceiveTick(self, DeltaTime); end --]] --[[ function BP_DullMonster1:ReceiveEndPlay() self.SuperClass.ReceiveEndPlay(self); end --]] --[[ function BP_DullMonster1:GetReplicatedProperties() return end --]] --[[ function BP_DullMonster1:GetAvailableServerRPCs() return end --]] function BP_DullMonster1:GetGiveExp() return 5 end function BP_DullMonster1:GetDropRate() return 95 end return BP_DullMonster1;