---@class BP_AirblowerNew_C:BP_airblower_C --Edit Below-- local BP_AirblowerNew = {}; --[[ function BP_AirblowerNew:ReceiveBeginPlay() self.SuperClass.ReceiveBeginPlay(self); end --]] --[[ function BP_AirblowerNew:ReceiveTick(DeltaTime) self.SuperClass.ReceiveTick(self, DeltaTime); end --]] --[[ function BP_AirblowerNew:ReceiveEndPlay() self.SuperClass.ReceiveEndPlay(self); end --]] --[[ function BP_AirblowerNew:GetReplicatedProperties() return end --]] --[[ function BP_AirblowerNew:GetAvailableServerRPCs() return end --]] return BP_AirblowerNew;