---@class BP_Airblower_C:BP_airblower_C ---@field PlaceItemType TEnumAsByte --Edit Below-- local PlaceItemBase = require("Script.Blueprint.PlaceItems.BP_PlaceItemBase") local BP_Airblower = setmetatable( { }, { __index = PlaceItemBase, __metatable = PlaceItemBase } ) function BP_Airblower:ReceiveBeginPlay() UGCLogSystem.Log("[BP_Airblower_ReceiveBeginPlay]") self.SuperClass.ReceiveBeginPlay(self); PlaceItemBase.ParentBeginPlay(self) UGCLogSystem.Log("[BP_Airblower_ReceiveBeginPlay] Finish") end function BP_Airblower:ReceiveEndPlay() PlaceItemBase.ParentEndPlay(self) self.SuperClass.ReceiveEndPlay(self); end --[[ function BP_Airblower:ReceiveBeginPlay() self.SuperClass.ReceiveBeginPlay(self); end --]] --[[ function BP_Airblower:ReceiveTick(DeltaTime) self.SuperClass.ReceiveTick(self, DeltaTime); end --]] --[[ function BP_Airblower:ReceiveEndPlay() self.SuperClass.ReceiveEndPlay(self); end --]] --[[ function BP_Airblower:GetReplicatedProperties() return end --]] --[[ function BP_Airblower:GetAvailableServerRPCs() return end --]] return BP_Airblower;