---@class WB_RerunPanel_C:UUserWidget ---@field AnimShow UWidgetAnimation ---@field Button_Break UButton ---@field Button_Rerun UButton --Edit Below-- local WB_RerunPanel = { bInitDoOnce = false; }; function WB_RerunPanel:Construct() WidgetLibrary.BindButtonClicked(self.Button_Break, self.NotifyToPlaceMode, self) WidgetLibrary.BindButtonClicked(self.Button_Rerun, self.NotifyToRerun, self) end function WB_RerunPanel:NotifyToPlaceMode() UGCSendRPCSystem.RPCEvent(nil, EventEnum.BackToPlaceMode) end function WB_RerunPanel:NotifyToRerun() UGCSendRPCSystem.RPCEvent(nil, EventEnum.RerunNowRound) end -- function WB_RerunPanel:Tick(MyGeometry, InDeltaTime) -- end -- function WB_RerunPanel:Destruct() -- end return WB_RerunPanel;