---@class BP_ZeroHeightPoint_C:AActor ---@field Arrow UArrowComponent ---@field Sphere USphereComponent ---@field DefaultSceneRoot USceneComponent --Edit Below-- local BP_ZeroHeightPoint = {}; --[[ function BP_ZeroHeightPoint:ReceiveBeginPlay() self.SuperClass.ReceiveBeginPlay(self); end --]] --[[ function BP_ZeroHeightPoint:ReceiveTick(DeltaTime) self.SuperClass.ReceiveTick(self, DeltaTime); end --]] --[[ function BP_ZeroHeightPoint:ReceiveEndPlay() self.SuperClass.ReceiveEndPlay(self); end --]] --[[ function BP_ZeroHeightPoint:GetReplicatedProperties() return end --]] --[[ function BP_ZeroHeightPoint:GetAvailableServerRPCs() return end --]] return BP_ZeroHeightPoint;