[Root] ProjectDisplayName=LineOfDefense ProjectDescription=LineOfDefense ProjectName=LineOfDefense ProjectTrueName=47BE9382F6DA6DBEC743ADE3F45E4F69BBE03C56FC9623457A2FF2D943237B11 ProjectShortPath=/LineOfDefense/ StartMapName=/LineOfDefense/UGCmap MapMode=0 bIsBigWorld=0 Version=1.27.18.12708 UpdateVersion=5 GameModePath=/LineOfDefense/Asset/Blueprint/UGCGameMode.UGCGameMode_C DefaultLevelDirectorPath=/Asset/Blueprint/UGCLevelDirector.UGCLevelDirector_C [MatchSetting] NumberOfTeams=2 TeamPlayers=4 bEnableChat=1 bEnableRoomChat=1 ChannelName=全部 RoomName=全部 bEnablePrivateChat=1 bEnableTeamChat=1 bShowMessage=0 bMessageDisappear=0 MessageLifetime=0.0 MaxMessageLines=6 bEnableSystemChannel=0 bEnableChatBubble=0 BubbleLifetime=10 MatchMethod=0 InitialScore=2000 MinScore=0 MaxScore=4000 RankDensity=100 BeyondRankTime=10 BeyondRankNum=10 TeamScoreCalculation=0 bUseMultiModeMatchSetting=1 MultiModeSettingNum=2 [MultiModeSetting_0] bDefaultMode=0 ModeID=1001 ModeName=防线模式 ModeImage= ModeUnlockConditionDescription= NumberOfTeams=1 TeamPlayers=4 bEnableChat=1 bEnableRoomChat=1 ChannelName=全部 RoomName=全部 bEnablePrivateChat=0 bEnableTeamChat=0 bShowMessage=0 bMessageDisappear=0 MessageLifetime=0.0 MaxMessageLines=6 bEnableSystemChannel=0 bEnableChatBubble=0 BubbleLifetime=10 MatchMethod=0 InitialScore=2000 MinScore=0 MaxScore=4000 RankDensity=100 BeyondRankTime=10 BeyondRankNum=10 TeamScoreCalculation=0 [MultiModeSetting_1] bDefaultMode=1 ModeID=1002 ModeName=放置模式 ModeImage= ModeUnlockConditionDescription= NumberOfTeams=1 TeamPlayers=1 bEnableChat=0 bEnableRoomChat=0 ChannelName=全部 RoomName=全部 bEnablePrivateChat=0 bEnableTeamChat=0 bShowMessage=0 bMessageDisappear=0 MessageLifetime=0.0 MaxMessageLines=6 bEnableSystemChannel=0 bEnableChatBubble=0 BubbleLifetime=10 MatchMethod=0 InitialScore=2000 MinScore=0 MaxScore=4000 RankDensity=100 BeyondRankTime=10 BeyondRankNum=10 TeamScoreCalculation=0 [MiniMap] ZoomRatios=100 SliderExpandRatios=100 UserDefineMapPath=0 [SwitchesInMaps] SwitchesInMaps=((Key="r.Mobile.EnableIBL",Value=0),(Key="s.StreamableDelegateLimitCount",Value=0),(Key="s.StreamableDelegateLimitTime",Value=0.001),(Key="r.mobile.HZBOcclusion",Value=0),(Key="r.mobile.allowsoftwareocclusion",Value=1),(Key="AnimDynamicStateFlipSmoothFrame",Value=5)) [PlayBinding] PlayBindingArray=[] [JobOption] LastJobId=600025174 LastWindowsJobId=600025166 LastAndroidJobId=600023164 LastIOSJobId=600025166 PakOnly=1 LastSkipBake=True LastTargetPlatform=LinuxServer+WindowsNoEditor+Android_ETC2+IOS [UGCUploadOption] PlatformIndex=0 SkipBake=True TargetPlatform=LinuxServer+WindowsNoEditor+Android_ETC2+IOS [DebugSettings] bRoomOB=0 TeamPlayers=1,0;