[Root] ProjectDisplayName=Counterattack ProjectDescription=Counterattack ProjectName=Counterattack ProjectTrueName=6F5D7A9118F1336D66509C6609261E4E371C7AA4C98B75AE0797C1FF3BA6A379 ProjectShortPath=/Counterattack/ StartMapName=/Game/Maps/PUBG_Baltic/Baltic_Main MapMode=1 bIsBigWorld=0 Version=1.29.13.13030 UpdateVersion=5 GameModePath=/Counterattack/Asset/Blueprint/UGCGameMode.UGCGameMode_C DefaultLevelDirectorPath=/Asset/Blueprint/UGCLevelDirector.UGCLevelDirector_C [MatchSetting] NumberOfTeams=2 TeamPlayers=4 bEnableChat=1 bEnableRoomChat=1 ChannelName=全部 RoomName=全部 bEnablePrivateChat=1 bEnableTeamChat=1 bShowMessage=0 bMessageDisappear=0 MessageLifetime=0.0 MaxMessageLines=6 bEnableSystemChannel=1 bEnableChatBubble=0 BubbleLifetime=10 MatchMethod=0 InitialScore=2000 MinScore=0 MaxScore=4000 RankDensity=100 BeyondRankTime=10 BeyondRankNum=10 TeamScoreCalculation=0 bUseMultiModeMatchSetting=0 MultiModeSettingNum=0 [MiniMap] ZoomRatios=100 SliderExpandRatios=100 UserDefineMapPath=0 [SwitchesInMaps] SwitchesInMaps=((Key="r.Mobile.EnableIBL",Value=0),(Key="s.StreamableDelegateLimitCount",Value=0),(Key="s.StreamableDelegateLimitTime",Value=0.001),(Key="r.mobile.HZBOcclusion",Value=0),(Key="r.mobile.allowsoftwareocclusion",Value=1),(Key="AnimDynamicStateFlipSmoothFrame",Value=5)) [PlayBinding] PlayBindingArray=[] [JobOption] LastJobId=-1 LastWindowsJobId=-1 LastAndroidJobId=-1 LastIOSJobId=-1 PakOnly=0 LastSkipBake=False LastTargetPlatform=LinuxServer [UGCUploadOption] PlatformIndex=0 SkipBake=True TargetPlatform=LinuxServer+WindowsNoEditor+Android_ETC2+IOS+OpenHarmony_ETC2 [DebugSettings] bRoomOB=0 TeamPlayers=2,0;2,0;