---@class WBP_NoticeBase_C:UUserWidget --Edit Below-- local WBP_NoticeBase = { bInitDoOnce = false, } function WBP_NoticeBase:Construct() WBP_NoticeBase.SuperClass.Construct(self) end function WBP_NoticeBase:Destruct() WBP_NoticeBase.SuperClass.Destruct(self) end function WBP_NoticeBase:InitNoticeFromParam(InParams) end function WBP_NoticeBase:GetEnterAnimation() return nil end function WBP_NoticeBase:GetExitAnimation() return nil end function WBP_NoticeBase:ShowEnterAnimation() self:SetVisibility(ESlateVisibility.SelfHitTestInvisible) local ExitAnim = self:GetExitAnimation() if ExitAnim and self:IsAnimationPlaying(ExitAnim) then self:UnbindAllFromAnimationFinished(ExitAnim) self:StopAnimation(ExitAnim) end local EnterAnim = self:GetEnterAnimation() if EnterAnim then self:PlayAnimation(EnterAnim, 0.0, 1, EUMGSequencePlayMode.Forward, 1.0) end end function WBP_NoticeBase:DefaultClose() local ExitAnim = self:GetExitAnimation() if ExitAnim then local AnimFinishDelegate = ObjectExtend.CreateDelegate(self, function() self:CloseNotice() end) self:BindToAnimationFinished(ExitAnim, AnimFinishDelegate) self:PlayAnimation(ExitAnim, 0.0, 1, EUMGSequencePlayMode.Forward, 1.0) else self:CloseNotice() end end function WBP_NoticeBase:CloseNotice() self:SetVisibility(ESlateVisibility.Collapsed) end return WBP_NoticeBase;