---@class WB_SelectMapItem_C:UUserWidget ---@field Button_Select UButton ---@field Image_0 UImage ---@field Image_1 UImage ---@field Image_3 UImage ---@field Image_Frame UImage ---@field Image_IsSelect UImage ---@field Image_Map UImage ---@field Overlay_EnableMap UOverlay ---@field TextBlock_MapName UTextBlock ---@field TextBlock_SelectNum UTextBlock ---@field WidgetSwitcher_ShowSelect UWidgetSwitcher --Edit Below-- ---@type WB_SelectMapItem_C local WB_SelectMapItem = { bInitDoOnce = false; SelectMapType = -1; }; ---@param SelectMapType int32 Enum.SelectMap function WB_SelectMapItem:InitSelectItem(SelectMapType, ParentObj, ParentObjSelectCallBack) self.Overlay_EnableMap:SetVisibility(ESlateVisibility.Collapsed) self.SelectMapType = SelectMapType self.ParentObj = ParentObj self.CallBackFunc = ParentObjSelectCallBack self.TextBlock_MapName:SetText(LevelTable.LevelInfo[self.SelectMapType].ShowName) if SelectMapType == LevelTable.ELevelType.Random then self.WidgetSwitcher_ShowSelect:SetActiveWidgetIndex(1) else self.WidgetSwitcher_ShowSelect:SetActiveWidgetIndex(0); UE.AsyncLoadObject(LevelTable.LevelInfo[self.SelectMapType].IconSelect, function(TargetObject) self.Image_Map:SetBrushFromTexture(TargetObject); end); end UITool.BindButtonClicked(self.Button_Select, self.ClickSelect, self); end function WB_SelectMapItem:GetSelectMapType() return self.SelectMapType end function WB_SelectMapItem:ClickSelect() self.CallBackFunc(self.ParentObj, self.SelectMapType); SoundSystem.PlaySound(SoundSystem.ESound.Btn); end function WB_SelectMapItem:SetSelectCount(InCount) self.TextBlock_SelectNum:SetText(tostring(InCount)); end function WB_SelectMapItem:SetSelect(bSelect) self.Image_IsSelect:SetVisibility((bSelect and ESlateVisibility.SelfHitTestInvisible or ESlateVisibility.Collapsed)) end return WB_SelectMapItem;