[Root] ProjectDisplayName=IWantToHitfour ProjectDescription=IWantToHitfour ProjectName=IWantToHitfour ProjectTrueName=F59AF8BED33DEE6F404812ADC393CA6DCC9C8E5E54889FA9EFFD4B6D434B9CE4 ProjectShortPath=/IWantToHitfour/ StartMapName=/Game/Maps/PUBG_Baltic/Baltic_Main MapMode=1 bIsBigWorld=0 Version=1.30.21.13232 UpdateVersion=5 GameModePath=/IWantToHitfour/Asset/Blueprint/UGCGameMode.UGCGameMode_C DefaultLevelDirectorPath=/Asset/Blueprint/UGCLevelDirector.UGCLevelDirector_C [MatchSetting] NumberOfTeams=1 TeamPlayers=5 bEnableChat=1 bEnableRoomChat=1 ChannelName=全部 RoomName=全部 bEnablePrivateChat=1 bEnableTeamChat=1 bShowMessage=0 bMessageDisappear=0 MessageLifetime=0.0 MaxMessageLines=6 bEnableSystemChannel=1 bEnableChatBubble=0 BubbleLifetime=10 MatchMethod=0 InitialScore=2000 MinScore=0 MaxScore=4000 RankDensity=100 BeyondRankTime=10 BeyondRankNum=10 TeamScoreCalculation=0 bUseMultiModeMatchSetting=0 MultiModeSettingNum=0 bIsAllowStageMatching=0 TeamSettings="{\"TeamSettings\": []}" [MiniMap] ZoomRatios=100 SliderExpandRatios=100 UserDefineMapPath=0 [SwitchesInMaps] SwitchesInMaps=((Key="r.Mobile.EnableIBL",Value=0),(Key="s.StreamableDelegateLimitCount",Value=0),(Key="s.StreamableDelegateLimitTime",Value=0.001),(Key="r.mobile.HZBOcclusion",Value=0),(Key="r.mobile.allowsoftwareocclusion",Value=1),(Key="AnimDynamicStateFlipSmoothFrame",Value=5)) [PlayBinding] PlayBindingArray=[] [JobOption] LastJobId=600040486 LastWindowsJobId=600040035 LastAndroidJobId=600040035 LastIOSJobId=600040035 PakOnly=1 LastSkipBake=True LastTargetPlatform=LinuxServer+WindowsNoEditor+Android_ETC2+IOS+OpenHarmony_ETC2 [UGCUploadOption] PlatformIndex=0 SkipBake=True TargetPlatform=LinuxServer+WindowsNoEditor+Android_ETC2+IOS+OpenHarmony_ETC2 [DebugSettings] bRoomOB=0 TeamPlayers=5,0;