---@class AIC_MonsterUnseal_C:MobAIController --Edit Below-- local AIC_MonsterUnseal = {}; --[[ function AIC_MonsterUnseal:ReceiveBeginPlay() self.SuperClass.ReceiveBeginPlay(self); end --]] --[[ function AIC_MonsterUnseal:ReceiveTick(DeltaTime) self.SuperClass.ReceiveTick(self, DeltaTime); end --]] --[[ function AIC_MonsterUnseal:ReceiveEndPlay() self.SuperClass.ReceiveEndPlay(self); end --]] --[[ function AIC_MonsterUnseal:GetReplicatedProperties() return end --]] --[[ function AIC_MonsterUnseal:GetAvailableServerRPCs() return end --]] return AIC_MonsterUnseal;